pub struct MeshBuilder { /* private fields */ }Expand description
Mesh builder allows you to construct mesh in declarative manner.
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Source§impl MeshBuilder
impl MeshBuilder
Sourcepub fn new(base_builder: BaseBuilder) -> Self
pub fn new(base_builder: BaseBuilder) -> Self
Creates new instance of mesh builder.
Sourcepub fn with_surfaces(self, surfaces: Vec<Surface>) -> Self
pub fn with_surfaces(self, surfaces: Vec<Surface>) -> Self
Sets desired surfaces for mesh.
Sourcepub fn with_render_path(self, render_path: RenderPath) -> Self
pub fn with_render_path(self, render_path: RenderPath) -> Self
Sets desired render path. Keep in mind that RenderPath::Forward is not fully implemented and only used to render transparent objects!
Sourcepub fn with_blend_shapes(self, blend_shapes: Vec<BlendShape>) -> Self
pub fn with_blend_shapes(self, blend_shapes: Vec<BlendShape>) -> Self
Sets the list of blend shapes. Keep in mind that actual blend shape data must be baked in surface data of every surface used by the mesh. Blend shapes are shared across all surfaces.
Sourcepub fn with_batching_mode(self, mode: BatchingMode) -> Self
pub fn with_batching_mode(self, mode: BatchingMode) -> Self
Sets the desired batching mode. See BatchingMode docs for more info.
Sourcepub fn with_blend_shapes_property_name(self, name: String) -> Self
pub fn with_blend_shapes_property_name(self, name: String) -> Self
Sets a name of the blend shapes property in a material used by this mesh.
Sourcepub fn build_node(self) -> Node
pub fn build_node(self) -> Node
Creates new mesh.
Auto Trait Implementations§
impl !Freeze for MeshBuilder
impl !RefUnwindSafe for MeshBuilder
impl Send for MeshBuilder
impl !Sync for MeshBuilder
impl Unpin for MeshBuilder
impl !UnwindSafe for MeshBuilder
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