Struct TextureImportOptions

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pub struct TextureImportOptions { /* private fields */ }
Expand description

Allows you to define a set of parameters for a texture resource.

§Details

Usually the content of this structure is stored in a separate file with .options extension. Typical content of a settings file should look like this:

(
    minification_filter: Linear,
    magnification_filter: Linear,
    s_wrap_mode: Repeat,
    t_wrap_mode: ClampToEdge,
    anisotropy: 8.0,
    compression: NoCompression,
)

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impl TextureImportOptions

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pub const MINIFICATION_FILTER: &'static str = "minification_filter"

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pub const MAGNIFICATION_FILTER: &'static str = "magnification_filter"

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pub const S_WRAP_MODE: &'static str = "s_wrap_mode"

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pub const T_WRAP_MODE: &'static str = "t_wrap_mode"

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pub const R_WRAP_MODE: &'static str = "r_wrap_mode"

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pub const ANISOTROPY: &'static str = "anisotropy"

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pub const COMPRESSION: &'static str = "compression"

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pub const MIP_FILTER: &'static str = "mip_filter"

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pub const FLIP_GREEN_CHANNEL: &'static str = "flip_green_channel"

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pub const BASE_LEVEL: &'static str = "base_level"

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pub const MAX_LEVEL: &'static str = "max_level"

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pub const MIN_LOD: &'static str = "min_lod"

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pub const MAX_LOD: &'static str = "max_lod"

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pub const LOD_BIAS: &'static str = "lod_bias"

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impl TextureImportOptions

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pub fn with_minification_filter( self, minification_filter: TextureMinificationFilter, ) -> TextureImportOptions

Sets new minification filter which will be applied to every imported texture as default value.

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pub fn set_minification_filter( &mut self, minification_filter: TextureMinificationFilter, )

Sets new minification filter which will be applied to every imported texture as default value.

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pub fn with_magnification_filter( self, magnification_filter: TextureMagnificationFilter, ) -> TextureImportOptions

Sets new magnification filter which will be applied to every imported texture as default value.

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pub fn set_magnification_filter( &mut self, magnification_filter: TextureMagnificationFilter, )

Sets new magnification filter which will be applied to every imported texture as default value.

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pub fn with_s_wrap_mode( self, s_wrap_mode: TextureWrapMode, ) -> TextureImportOptions

Sets new S coordinate wrap mode which will be applied to every imported texture as default value.

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pub fn set_s_wrap_mode(&mut self, s_wrap_mode: TextureWrapMode)

Sets new S coordinate wrap mode which will be applied to every imported texture as default value.

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pub fn with_t_wrap_mode( self, t_wrap_mode: TextureWrapMode, ) -> TextureImportOptions

Sets new T coordinate wrap mode which will be applied to every imported texture as default value.

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pub fn set_t_wrap_mode(&mut self, t_wrap_mode: TextureWrapMode)

Sets new T coordinate wrap mode which will be applied to every imported texture as default value.

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pub fn with_anisotropy(self, anisotropy: f32) -> TextureImportOptions

Sets new anisotropy level which will be applied to every imported texture as default value.

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pub fn set_anisotropy(&mut self, anisotropy: f32)

Sets new anisotropy level which will be applied to every imported texture as default value.

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pub fn with_compression( self, compression: CompressionOptions, ) -> TextureImportOptions

Sets desired texture compression.

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pub fn set_compression(&mut self, compression: CompressionOptions)

Sets desired texture compression.

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pub fn with_base_level(self, base_level: usize) -> TextureImportOptions

Same effect as Texture::set_base_level.

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pub fn set_base_level(&mut self, base_level: usize)

Same effect as Texture::set_base_level.

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pub fn with_max_level(self, max_level: usize) -> TextureImportOptions

Same effect as Texture::set_max_level.

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pub fn set_max_level(&mut self, max_level: usize)

Same effect as Texture::set_max_level.

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pub fn with_min_lod(self, min_lod: f32) -> TextureImportOptions

Same effect as Texture::set_min_lod.

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pub fn set_min_lod(&mut self, min_lod: f32)

Same effect as Texture::set_min_lod.

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pub fn with_max_lod(self, max_lod: f32) -> TextureImportOptions

Same effect as Texture::set_max_lod.

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pub fn set_max_lod(&mut self, max_lod: f32)

Same effect as Texture::set_max_lod.

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pub fn with_lod_bias(self, lod_bias: f32) -> TextureImportOptions

Same effect as Texture::set_lod_bias.

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pub fn set_lod_bias(&mut self, lod_bias: f32)

Same effect as Texture::set_lod_bias.

Trait Implementations§

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impl Clone for TextureImportOptions

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fn clone(&self) -> TextureImportOptions

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for TextureImportOptions

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl Default for TextureImportOptions

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fn default() -> TextureImportOptions

Returns the “default value” for a type. Read more
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impl<'de> Deserialize<'de> for TextureImportOptions

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fn deserialize<__D>( __deserializer: __D, ) -> Result<TextureImportOptions, <__D as Deserializer<'de>>::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl ImportOptions for TextureImportOptions

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fn save_internal(&self, path: &Path) -> bool

Saves import options into a specified file.
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impl Reflect for TextureImportOptions

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fn source_path() -> &'static str

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fn type_name(&self) -> &'static str

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fn doc(&self) -> &'static str

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fn assembly_name(&self) -> &'static str

Returns a parent assembly name of the type that implements this trait. WARNING: You should use proc-macro (#[derive(Reflect)]) to ensure that this method will return correct assembly name. In other words - there’s no guarantee, that any implementation other than proc-macro will return a correct name of the assembly. Alternatively, you can use env!("CARGO_PKG_NAME") as an implementation.
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fn type_assembly_name() -> &'static str

Returns a parent assembly name of the type that implements this trait. WARNING: You should use proc-macro (#[derive(Reflect)]) to ensure that this method will return correct assembly name. In other words - there’s no guarantee, that any implementation other than proc-macro will return a correct name of the assembly. Alternatively, you can use env!("CARGO_PKG_NAME") as an implementation.
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fn fields_info(&self, func: &mut dyn FnMut(&[FieldInfo<'_, '_>]))

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fn into_any(self: Box<TextureImportOptions>) -> Box<dyn Any>

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fn set( &mut self, value: Box<dyn Reflect>, ) -> Result<Box<dyn Reflect>, Box<dyn Reflect>>

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fn as_any(&self, func: &mut dyn FnMut(&(dyn Any + 'static)))

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fn as_any_mut(&mut self, func: &mut dyn FnMut(&mut (dyn Any + 'static)))

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fn as_reflect(&self, func: &mut dyn FnMut(&(dyn Reflect + 'static)))

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fn as_reflect_mut(&mut self, func: &mut dyn FnMut(&mut (dyn Reflect + 'static)))

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fn fields(&self, func: &mut dyn FnMut(&[&(dyn Reflect + 'static)]))

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fn fields_mut( &mut self, func: &mut dyn FnMut(&mut [&mut (dyn Reflect + 'static)]), )

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fn field( &self, name: &str, func: &mut dyn FnMut(Option<&(dyn Reflect + 'static)>), )

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fn field_mut( &mut self, name: &str, func: &mut dyn FnMut(Option<&mut (dyn Reflect + 'static)>), )

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fn set_field( &mut self, field: &str, value: Box<dyn Reflect>, func: &mut dyn FnMut(Result<Box<dyn Reflect>, Box<dyn Reflect>>), )

Calls user method specified with #[reflect(setter = ..)] or falls back to Reflect::field_mut
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fn as_array(&self, func: &mut dyn FnMut(Option<&(dyn ReflectArray + 'static)>))

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fn as_array_mut( &mut self, func: &mut dyn FnMut(Option<&mut (dyn ReflectArray + 'static)>), )

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fn as_list(&self, func: &mut dyn FnMut(Option<&(dyn ReflectList + 'static)>))

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fn as_list_mut( &mut self, func: &mut dyn FnMut(Option<&mut (dyn ReflectList + 'static)>), )

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fn as_inheritable_variable( &self, func: &mut dyn FnMut(Option<&(dyn ReflectInheritableVariable + 'static)>), )

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fn as_inheritable_variable_mut( &mut self, func: &mut dyn FnMut(Option<&mut (dyn ReflectInheritableVariable + 'static)>), )

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fn as_hash_map( &self, func: &mut dyn FnMut(Option<&(dyn ReflectHashMap + 'static)>), )

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fn as_hash_map_mut( &mut self, func: &mut dyn FnMut(Option<&mut (dyn ReflectHashMap + 'static)>), )

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impl Serialize for TextureImportOptions

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fn serialize<__S>( &self, __serializer: __S, ) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more

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fn into_any(self: Box<T>) -> Box<dyn Any>

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impl<T> BaseImportOptions for T
where T: ImportOptions,

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fn save(&self, path: &Path) -> bool

Saves the options to a file at the given path.
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where T: ?Sized,

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Immutably borrows from an owned value. Read more
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