#[repr(u32)]pub enum TextureWrapMode {
Repeat = 0,
ClampToEdge = 1,
ClampToBorder = 2,
MirroredRepeat = 3,
MirrorClampToEdge = 4,
}
Expand description
Defines a law of texture coordinate modification.
Variants§
Repeat = 0
Causes the integer part of a coordinate to be ignored; GPU uses only the fractional part, thereby creating a repeating pattern.
ClampToEdge = 1
Causes a coordinates to be clamped to the range range, where N is the size of the texture in the direction of clamping
ClampToBorder = 2
Evaluates a coordinates in a similar manner to ClampToEdge. However, in cases where clamping would have occurred in ClampToEdge mode, the fetched texel data is substituted with the values specified by border color.
MirroredRepeat = 3
Causes the a coordinate to be set to the fractional part of the texture coordinate if the integer part of coordinate is even; if the integer part of coordinate is odd, then the coordinate texture coordinate is set to 1-frac, where frac represents the fractional part of coordinate.
MirrorClampToEdge = 4
Causes a coordinate to be repeated as for MirroredRepeat for one repetition of the texture, at which point the coordinate to be clamped as in ClampToEdge.
Trait Implementations§
Source§impl AsRef<str> for TextureWrapMode
impl AsRef<str> for TextureWrapMode
Source§impl Clone for TextureWrapMode
impl Clone for TextureWrapMode
Source§fn clone(&self) -> TextureWrapMode
fn clone(&self) -> TextureWrapMode
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moreSource§impl Debug for TextureWrapMode
impl Debug for TextureWrapMode
Source§impl Default for TextureWrapMode
impl Default for TextureWrapMode
Source§fn default() -> TextureWrapMode
fn default() -> TextureWrapMode
Source§impl<'de> Deserialize<'de> for TextureWrapMode
impl<'de> Deserialize<'de> for TextureWrapMode
Source§fn deserialize<__D>(
__deserializer: __D,
) -> Result<TextureWrapMode, <__D as Deserializer<'de>>::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(
__deserializer: __D,
) -> Result<TextureWrapMode, <__D as Deserializer<'de>>::Error>where
__D: Deserializer<'de>,
Source§impl FromStr for TextureWrapMode
impl FromStr for TextureWrapMode
Source§type Err = ParseError
type Err = ParseError
Source§fn from_str(
s: &str,
) -> Result<TextureWrapMode, <TextureWrapMode as FromStr>::Err>
fn from_str( s: &str, ) -> Result<TextureWrapMode, <TextureWrapMode as FromStr>::Err>
s
to return a value of this type. Read moreSource§impl Hash for TextureWrapMode
impl Hash for TextureWrapMode
Source§impl PartialEq for TextureWrapMode
impl PartialEq for TextureWrapMode
Source§impl PartialOrd for TextureWrapMode
impl PartialOrd for TextureWrapMode
Source§impl Reflect for TextureWrapModewhere
TextureWrapMode: 'static,
impl Reflect for TextureWrapModewhere
TextureWrapMode: 'static,
fn source_path() -> &'static str
fn type_name(&self) -> &'static str
fn doc(&self) -> &'static str
Source§fn assembly_name(&self) -> &'static str
fn assembly_name(&self) -> &'static str
#[derive(Reflect)]
) to ensure that this method will return correct assembly
name. In other words - there’s no guarantee, that any implementation other than proc-macro
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as an implementation.fn fields_info(&self, func: &mut dyn FnMut(&[FieldInfo<'_, '_>]))
fn into_any(self: Box<TextureWrapMode>) -> Box<dyn Any>
fn set( &mut self, value: Box<dyn Reflect>, ) -> Result<Box<dyn Reflect>, Box<dyn Reflect>>
fn as_any(&self, func: &mut dyn FnMut(&(dyn Any + 'static)))
fn as_any_mut(&mut self, func: &mut dyn FnMut(&mut (dyn Any + 'static)))
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fn field( &self, name: &str, func: &mut dyn FnMut(Option<&(dyn Reflect + 'static)>), )
fn field_mut( &mut self, name: &str, func: &mut dyn FnMut(Option<&mut (dyn Reflect + 'static)>), )
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&mut self,
field: &str,
value: Box<dyn Reflect>,
func: &mut dyn FnMut(Result<Box<dyn Reflect>, Box<dyn Reflect>>),
)
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or falls back to
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fn as_inheritable_variable_mut( &mut self, func: &mut dyn FnMut(Option<&mut (dyn ReflectInheritableVariable + 'static)>), )
fn as_hash_map( &self, func: &mut dyn FnMut(Option<&(dyn ReflectHashMap + 'static)>), )
fn as_hash_map_mut( &mut self, func: &mut dyn FnMut(Option<&mut (dyn ReflectHashMap + 'static)>), )
Source§impl Serialize for TextureWrapMode
impl Serialize for TextureWrapMode
Source§fn serialize<__S>(
&self,
__serializer: __S,
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where
__S: Serializer,
fn serialize<__S>(
&self,
__serializer: __S,
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where
__S: Serializer,
Source§impl TryFrom<&str> for TextureWrapMode
impl TryFrom<&str> for TextureWrapMode
Source§type Error = ParseError
type Error = ParseError
Source§fn try_from(
s: &str,
) -> Result<TextureWrapMode, <TextureWrapMode as TryFrom<&str>>::Error>
fn try_from( s: &str, ) -> Result<TextureWrapMode, <TextureWrapMode as TryFrom<&str>>::Error>
Source§impl TypeUuidProvider for TextureWrapMode
impl TypeUuidProvider for TextureWrapMode
Source§impl VariantNames for TextureWrapMode
impl VariantNames for TextureWrapMode
Source§impl Visit for TextureWrapMode
impl Visit for TextureWrapMode
Source§fn visit(&mut self, name: &str, visitor: &mut Visitor) -> Result<(), VisitError>
fn visit(&mut self, name: &str, visitor: &mut Visitor) -> Result<(), VisitError>
impl Copy for TextureWrapMode
impl Eq for TextureWrapMode
impl StructuralPartialEq for TextureWrapMode
Auto Trait Implementations§
impl Freeze for TextureWrapMode
impl RefUnwindSafe for TextureWrapMode
impl Send for TextureWrapMode
impl Sync for TextureWrapMode
impl Unpin for TextureWrapMode
impl UnwindSafe for TextureWrapMode
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