pub enum GraphError {
PoolError(PoolError),
NoScript {
handle: Handle<Node>,
script_type_name: &'static str,
},
NoScriptComponent {
handle: Handle<Node>,
component_type_name: &'static str,
},
UnknownId(SceneNodeId),
}Expand description
A set of potential errors that may occur when using the Graph API.
Variants§
PoolError(PoolError)
An error from the underlying scene node storage. See PoolError for more info.
NoScript
There’s no script of the requested type.
Fields
NoScriptComponent
There’s no script component of the requested type.
Fields
UnknownId(SceneNodeId)
There’s no scene node with the given id.
Trait Implementations§
Source§impl Debug for GraphError
impl Debug for GraphError
Source§impl Display for GraphError
impl Display for GraphError
Source§impl Error for GraphError
impl Error for GraphError
1.30.0 · Source§fn source(&self) -> Option<&(dyn Error + 'static)>
fn source(&self) -> Option<&(dyn Error + 'static)>
Returns the lower-level source of this error, if any. Read more
1.0.0 · Source§fn description(&self) -> &str
fn description(&self) -> &str
👎Deprecated since 1.42.0: use the Display impl or to_string()
Source§impl From<GraphError> for GameError
impl From<GraphError> for GameError
Source§fn from(value: GraphError) -> Self
fn from(value: GraphError) -> Self
Converts to this type from the input type.
Source§impl From<PoolError> for GraphError
impl From<PoolError> for GraphError
Source§impl PartialEq for GraphError
impl PartialEq for GraphError
impl StructuralPartialEq for GraphError
Auto Trait Implementations§
impl Freeze for GraphError
impl !RefUnwindSafe for GraphError
impl Send for GraphError
impl Sync for GraphError
impl Unpin for GraphError
impl !UnwindSafe for GraphError
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