pub struct TextureRenderData {
pub gpu_texture: GpuTexture,
pub gpu_sampler: GpuSampler,
/* private fields */
}Fields§
§gpu_texture: GpuTexture§gpu_sampler: GpuSamplerTrait Implementations§
Source§impl Clone for TextureRenderData
impl Clone for TextureRenderData
Source§fn clone(&self) -> TextureRenderData
fn clone(&self) -> TextureRenderData
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
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source. Read moreAuto Trait Implementations§
impl Freeze for TextureRenderData
impl !RefUnwindSafe for TextureRenderData
impl !Send for TextureRenderData
impl !Sync for TextureRenderData
impl Unpin for TextureRenderData
impl !UnwindSafe for TextureRenderData
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