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make_texture_binding

Function make_texture_binding 

Source
pub fn make_texture_binding(
    server: &dyn GraphicsServer,
    material: &Material,
    resource_definition: &ShaderResourceDefinition,
    renderer_resources: &RendererResources,
    fallback: SamplerFallback,
    resource_manager: &ResourceManager,
    texture_cache: &mut TextureCache,
) -> ResourceBinding