pub struct ServerMemoryUsage {
pub textures: usize,
pub buffers: usize,
}Expand description
Contains information about used memory per each category of GPU resource. This is not precise data; it only calculates total requested memory by the user of a graphics server and does not include additional memory overhead in the video driver. Yet this information could still be useful.
Fields§
§textures: usizeTotal number of bytes used by all textures (including render targets).
buffers: usizeTotal number of bytes used by all buffers (vertex, index, uniform, etc.)
Trait Implementations§
Source§impl Clone for ServerMemoryUsage
impl Clone for ServerMemoryUsage
Source§fn clone(&self) -> ServerMemoryUsage
fn clone(&self) -> ServerMemoryUsage
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for ServerMemoryUsage
impl Debug for ServerMemoryUsage
Source§impl Default for ServerMemoryUsage
impl Default for ServerMemoryUsage
Source§fn default() -> ServerMemoryUsage
fn default() -> ServerMemoryUsage
Returns the “default value” for a type. Read more
Auto Trait Implementations§
impl Freeze for ServerMemoryUsage
impl RefUnwindSafe for ServerMemoryUsage
impl Send for ServerMemoryUsage
impl Sync for ServerMemoryUsage
impl Unpin for ServerMemoryUsage
impl UnwindSafe for ServerMemoryUsage
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