Expand description
Graphics server is an abstraction layer over various graphics APIs used on different platforms supported by the engine.
Structs§
- Rendering
Scope - A named debug scope RAII object that automatically exits the scope on drop.
- Server
Capabilities - Graphics server capabilities.
- Server
Memory Usage - Contains information about used memory per each category of GPU resource. This is not precise data; it only calculates total requested memory by the user of a graphics server and does not include additional memory overhead in the video driver. Yet this information could still be useful.
Traits§
- Graphics
Server - Graphics server is an abstraction layer over various graphics APIs used on different platforms supported by the engine. Such abstraction layer tries to provide more or less high-level and unified interface, that can be used to build graphics pipelines quickly and more or less efficiently.
- Graphics
Server AsAny - A base trait that provides useful methods for trait downcasting.
Type Aliases§
- Shared
Graphics Server - A shared reference to a graphics server.