State

Struct State 

Source
pub struct State {
    pub instance: *const c_void,
    pub plugindata: Vec<u8>,
    pub channelmask: Channelmask,
    pub source_speakermode: Speakermode,
    pub sidechaindata: *const c_void,
    pub sidechainchannels: i32,
    pub functions: StateFunctions,
    pub systemobject: i32,
}
Expand description

DSP plugin structure passed into each callback

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§instance: *const c_void§plugindata: Vec<u8>§channelmask: Channelmask§source_speakermode: Speakermode§sidechaindata: *const c_void§sidechainchannels: i32§functions: StateFunctions§systemobject: i32

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impl Freeze for State

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impl RefUnwindSafe for State

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impl !Send for State

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impl !Sync for State

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impl Unpin for State

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impl UnwindSafe for State

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impl<T> Any for T
where T: 'static + ?Sized,

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where T: ?Sized,

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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.