pub struct State {
pub instance: *const c_void,
pub plugindata: Vec<u8>,
pub channelmask: Channelmask,
pub source_speakermode: Speakermode,
pub sidechaindata: *const c_void,
pub sidechainchannels: i32,
pub functions: StateFunctions,
pub systemobject: i32,
}
Expand description
DSP plugin structure passed into each callback
Fields§
§instance: *const c_void
§plugindata: Vec<u8>
§channelmask: Channelmask
§source_speakermode: Speakermode
§sidechaindata: *const c_void
§sidechainchannels: i32
§functions: StateFunctions
§systemobject: i32
Auto Trait Implementations§
impl Freeze for State
impl RefUnwindSafe for State
impl !Send for State
impl !Sync for State
impl Unpin for State
impl UnwindSafe for State
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more