pub struct GameRedirect {
pub source_id: String,
pub dest_id: String,
}
Fields§
§source_id: String
§dest_id: String
Trait Implementations§
Source§impl Clone for GameRedirect
impl Clone for GameRedirect
Source§fn clone(&self) -> GameRedirect
fn clone(&self) -> GameRedirect
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for GameRedirect
impl Debug for GameRedirect
Source§impl<'de> Deserialize<'de> for GameRedirect
impl<'de> Deserialize<'de> for GameRedirect
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for GameRedirect
impl RefUnwindSafe for GameRedirect
impl Send for GameRedirect
impl Sync for GameRedirect
impl Unpin for GameRedirect
impl UnwindSafe for GameRedirect
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more