pub struct RemoteGameData {
pub game_id: String,
pub title: String,
pub date_added: String,
pub sha_256: String,
pub crc_32: u32,
pub size: i64,
pub parameters: Option<String>,
pub application_path: String,
pub launch_command: String,
}
Fields§
§game_id: String
§title: String
§date_added: String
§sha_256: String
§crc_32: u32
§size: i64
§parameters: Option<String>
§application_path: String
§launch_command: String
Trait Implementations§
Source§impl Clone for RemoteGameData
impl Clone for RemoteGameData
Source§fn clone(&self) -> RemoteGameData
fn clone(&self) -> RemoteGameData
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for RemoteGameData
impl Debug for RemoteGameData
Source§impl<'de> Deserialize<'de> for RemoteGameData
impl<'de> Deserialize<'de> for RemoteGameData
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for RemoteGameData
impl RefUnwindSafe for RemoteGameData
impl Send for RemoteGameData
impl Sync for RemoteGameData
impl Unpin for RemoteGameData
impl UnwindSafe for RemoteGameData
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more