pub struct GlobalEdge {}
Expand description

An undirected edge, defined in global (3D) coordinates

In contrast to HalfEdge, GlobalEdge is undirected, meaning it has no defined direction. This means it can be used to determine whether two HalfEdges map to the same GlobalEdge, regardless of their direction.

See HalfEdge’s documentation for more information on the relationship between HalfEdge and GlobalEdge.

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impl GlobalEdge

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pub fn new() -> Self

Create a new instance

The order of vertices is irrelevant. Two GlobalEdges with the same curve and vertices will end up being equal, regardless of the order of vertices here.

Trait Implementations§

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impl Clone for GlobalEdge

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fn clone(&self) -> GlobalEdge

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for GlobalEdge

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for GlobalEdge

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fn default() -> GlobalEdge

Returns the “default value” for a type. Read more
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impl From<GlobalEdge> for Object<Bare>

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fn from(object: GlobalEdge) -> Self

Converts to this type from the input type.
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impl Hash for GlobalEdge

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fn hash<__H: Hasher>(&self, state: &mut __H)

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl Insert for GlobalEdge

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fn insert(self, objects: &mut Service<Objects>) -> Handle<Self>

Insert the object into its respective store
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impl TransformObject for GlobalEdge

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fn transform_with_cache( self, _: &Transform, _: &mut Service<Objects>, _: &mut TransformCache ) -> Self

Transform the object using the provided cache
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fn transform( self, transform: &Transform, objects: &mut Service<Objects> ) -> Self

Transform the object
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fn translate( self, offset: impl Into<Vector<3>>, objects: &mut Service<Objects> ) -> Self

Translate the object Read more
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fn rotate( self, axis_angle: impl Into<Vector<3>>, objects: &mut Service<Objects> ) -> Self

Rotate the object Read more
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impl Validate for GlobalEdge

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fn validate_with_config( &self, _: &ValidationConfig, _: &mut Vec<ValidationError> )

Validate the object
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fn validate_and_return_first_error(&self) -> Result<(), ValidationError>

Validate the object using default config and return on first error
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fn validate(&self, errors: &mut Vec<ValidationError>)

Validate the object using default configuration

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for Twhere T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for Twhere T: ?Sized,

const: unstable · source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for Twhere T: ?Sized,

const: unstable · source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> Downcast for Twhere T: Any,

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fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.
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fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>

Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
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fn as_any(&self) -> &(dyn Any + 'static)

Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
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impl<T> DowncastSync for Twhere T: Any + Send + Sync,

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fn into_any_arc(self: Arc<T>) -> Arc<dyn Any + Sync + Send + 'static>

Convert Arc<Trait> (where Trait: Downcast) to Arc<Any>. Arc<Any> can then be further downcast into Arc<ConcreteType> where ConcreteType implements Trait.
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for Twhere U: From<T>,

const: unstable · source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> Same<T> for T

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type Output = T

Should always be Self
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impl<SS, SP> SupersetOf<SS> for SPwhere SS: SubsetOf<SP>,

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fn to_subset(&self) -> Option<SS>

The inverse inclusion map: attempts to construct self from the equivalent element of its superset. Read more
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fn is_in_subset(&self) -> bool

Checks if self is actually part of its subset T (and can be converted to it).
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fn to_subset_unchecked(&self) -> SS

Use with care! Same as self.to_subset but without any property checks. Always succeeds.
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fn from_subset(element: &SS) -> SP

The inclusion map: converts self to the equivalent element of its superset.
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impl<T> ToOwned for Twhere T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for Twhere U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
const: unstable · source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for Twhere U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
const: unstable · source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.