pub enum GameResourceError {
FishingHistoryNotFound {
user_id: i64,
species_id: i32,
},
ItemMaxCountExceeded {
item_type_id: i32,
external_id: i64,
},
ItemNotFound {
item_type_id: i32,
},
ItemUnstackable {
msg: String,
item_type_id: i32,
},
LocationAlreadyUnlocked {
external_id: i64,
location_id: i32,
},
LocationNotFound {
location_id: i32,
},
NoAvailableEncounters,
NoFishingHistory {
external_id: i64,
species_id: i32,
},
SpeciesNotFound {
species_id: i32,
},
UnmetLocationUnlockRequirements {
location_id: i32,
},
UserAlreadyExists {
external_id: i64,
},
UserNotFound {
external_id: i64,
},
}Variants§
FishingHistoryNotFound
ItemMaxCountExceeded
ItemNotFound
ItemUnstackable
LocationAlreadyUnlocked
LocationNotFound
NoAvailableEncounters
NoFishingHistory
SpeciesNotFound
UnmetLocationUnlockRequirements
UserAlreadyExists
UserNotFound
Implementations§
Source§impl GameResourceError
impl GameResourceError
pub fn fishing_history_not_found(user_id: i64, species_id: i32) -> Self
pub fn item_max_count_exceeded(item_type_id: i32, external_id: i64) -> Self
pub fn item_not_found(item_type_id: i32) -> Self
pub fn item_unstackable(item_type_id: i32, message: &str) -> Self
pub fn location_already_unlocked(external_id: i64, location_id: i32) -> Self
pub fn location_not_found(location_id: i32) -> Self
pub fn no_available_encounters() -> Self
pub fn no_fishing_history(external_id: i64, species_id: i32) -> Self
pub fn species_not_found(species_id: i32) -> Self
pub fn unmet_location_unlock_requirements(location_id: i32) -> Self
pub fn user_already_exists(external_id: i64) -> Self
pub fn user_not_found(external_id: i64) -> Self
pub fn is_fishing_history_not_found(&self) -> bool
pub fn is_item_max_count_exceeded(&self) -> bool
pub fn is_item_not_found(&self) -> bool
pub fn is_item_unstackable(&self) -> bool
pub fn is_location_already_unlocked(&self) -> bool
pub fn is_location_not_found(&self) -> bool
pub fn is_no_available_encounters(&self) -> bool
pub fn is_no_fishing_history(&self) -> bool
pub fn is_species_not_found(&self) -> bool
pub fn is_unmet_location_unlock_requirements(&self) -> bool
pub fn is_user_already_exists(&self) -> bool
pub fn is_user_not_found(&self) -> bool
pub fn get_external_id(&self) -> Option<i64>
pub fn get_item_type_id(&self) -> Option<i32>
pub fn get_location_id(&self) -> Option<i32>
pub fn get_message(&self) -> Option<&str>
pub fn get_species_id(&self) -> Option<i32>
pub fn get_user_id(&self) -> Option<i64>
Trait Implementations§
Source§impl Debug for GameResourceError
impl Debug for GameResourceError
Source§impl Display for GameResourceError
impl Display for GameResourceError
Source§impl Error for GameResourceError
impl Error for GameResourceError
1.30.0 · Source§fn source(&self) -> Option<&(dyn Error + 'static)>
fn source(&self) -> Option<&(dyn Error + 'static)>
Returns the lower-level source of this error, if any. Read more
1.0.0 · Source§fn description(&self) -> &str
fn description(&self) -> &str
👎Deprecated since 1.42.0:
use the Display impl or to_string()
Source§impl From<GameResourceError> for GameError
impl From<GameResourceError> for GameError
Source§fn from(source: GameResourceError) -> Self
fn from(source: GameResourceError) -> Self
Converts to this type from the input type.
Auto Trait Implementations§
impl Freeze for GameResourceError
impl RefUnwindSafe for GameResourceError
impl Send for GameResourceError
impl Sync for GameResourceError
impl Unpin for GameResourceError
impl UnsafeUnpin for GameResourceError
impl UnwindSafe for GameResourceError
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