Enum GameResourceError

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pub enum GameResourceError {
    FishingHistoryNotFound {
        user_id: i64,
        species_id: i32,
    },
    ItemMaxCountExceeded {
        item_type_id: i32,
        external_id: i64,
    },
    ItemNotFound {
        item_type_id: i32,
    },
    ItemUnstackable {
        msg: String,
        item_type_id: i32,
    },
    LocationAlreadyUnlocked {
        external_id: i64,
        location_id: i32,
    },
    LocationNotFound {
        location_id: i32,
    },
    NoAvailableEncounters,
    NoFishingHistory {
        external_id: i64,
        species_id: i32,
    },
    SpeciesNotFound {
        species_id: i32,
    },
    UnmetLocationUnlockRequirements {
        location_id: i32,
    },
    UserAlreadyExists {
        external_id: i64,
    },
    UserNotFound {
        external_id: i64,
    },
}

Variants§

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FishingHistoryNotFound

Fields

§user_id: i64
§species_id: i32
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ItemMaxCountExceeded

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§item_type_id: i32
§external_id: i64
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ItemNotFound

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§item_type_id: i32
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ItemUnstackable

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§item_type_id: i32
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LocationAlreadyUnlocked

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§external_id: i64
§location_id: i32
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LocationNotFound

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§location_id: i32
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NoAvailableEncounters

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NoFishingHistory

Fields

§external_id: i64
§species_id: i32
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SpeciesNotFound

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§species_id: i32
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UnmetLocationUnlockRequirements

Fields

§location_id: i32
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UserAlreadyExists

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§external_id: i64
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UserNotFound

Fields

§external_id: i64

Implementations§

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impl GameResourceError

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pub fn fishing_history_not_found(user_id: i64, species_id: i32) -> Self

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pub fn item_max_count_exceeded(item_type_id: i32, external_id: i64) -> Self

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pub fn item_not_found(item_type_id: i32) -> Self

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pub fn item_unstackable(item_type_id: i32, message: &str) -> Self

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pub fn location_already_unlocked(external_id: i64, location_id: i32) -> Self

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pub fn location_not_found(location_id: i32) -> Self

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pub fn no_available_encounters() -> Self

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pub fn no_fishing_history(external_id: i64, species_id: i32) -> Self

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pub fn species_not_found(species_id: i32) -> Self

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pub fn unmet_location_unlock_requirements(location_id: i32) -> Self

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pub fn user_already_exists(external_id: i64) -> Self

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pub fn user_not_found(external_id: i64) -> Self

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pub fn is_fishing_history_not_found(&self) -> bool

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pub fn is_item_max_count_exceeded(&self) -> bool

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pub fn is_item_not_found(&self) -> bool

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pub fn is_item_unstackable(&self) -> bool

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pub fn is_location_already_unlocked(&self) -> bool

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pub fn is_location_not_found(&self) -> bool

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pub fn is_no_available_encounters(&self) -> bool

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pub fn is_no_fishing_history(&self) -> bool

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pub fn is_species_not_found(&self) -> bool

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pub fn is_unmet_location_unlock_requirements(&self) -> bool

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pub fn is_user_already_exists(&self) -> bool

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pub fn is_user_not_found(&self) -> bool

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pub fn get_external_id(&self) -> Option<i64>

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pub fn get_item_type_id(&self) -> Option<i32>

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pub fn get_location_id(&self) -> Option<i32>

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pub fn get_message(&self) -> Option<&str>

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pub fn get_species_id(&self) -> Option<i32>

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pub fn get_user_id(&self) -> Option<i64>

Trait Implementations§

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impl Debug for GameResourceError

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Display for GameResourceError

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fn fmt(&self, __formatter: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Error for GameResourceError

1.30.0 · Source§

fn source(&self) -> Option<&(dyn Error + 'static)>

Returns the lower-level source of this error, if any. Read more
1.0.0 · Source§

fn description(&self) -> &str

👎Deprecated since 1.42.0: use the Display impl or to_string()
1.0.0 · Source§

fn cause(&self) -> Option<&dyn Error>

👎Deprecated since 1.33.0: replaced by Error::source, which can support downcasting
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fn provide<'a>(&'a self, request: &mut Request<'a>)

🔬This is a nightly-only experimental API. (error_generic_member_access)
Provides type-based access to context intended for error reports. Read more
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impl From<GameResourceError> for GameError

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fn from(source: GameResourceError) -> Self

Converts to this type from the input type.

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