pub enum GameError {
Database(GameDatabaseError),
ItemEvent(GameItemEventError),
Repository(GameRepositoryError),
Resource(GameResourceError),
Unexpected {
msg: String,
source: Box<dyn Error>,
},
}Variants§
Database(GameDatabaseError)
ItemEvent(GameItemEventError)
Repository(GameRepositoryError)
Resource(GameResourceError)
Unexpected
Implementations§
Source§impl GameError
impl GameError
pub fn unexpected(error: Box<dyn Error>) -> Self
pub fn as_database_error(&self) -> Option<&GameDatabaseError>
pub fn as_item_event_error(&self) -> Option<&GameItemEventError>
pub fn as_repository_error(&self) -> Option<&GameRepositoryError>
pub fn as_resource_error(&self) -> Option<&GameResourceError>
pub fn is_database_error(&self) -> bool
pub fn is_item_event_error(&self) -> bool
pub fn is_repository_error(&self) -> bool
pub fn is_resource_error(&self) -> bool
pub fn is_already_exists(&self) -> bool
pub fn is_not_found(&self) -> bool
pub fn is_unmet_requirements(&self) -> bool
Trait Implementations§
Source§impl Error for GameError
impl Error for GameError
Source§fn source(&self) -> Option<&(dyn Error + 'static)>
fn source(&self) -> Option<&(dyn Error + 'static)>
Returns the lower-level source of this error, if any. Read more
1.0.0 · Source§fn description(&self) -> &str
fn description(&self) -> &str
👎Deprecated since 1.42.0: use the Display impl or to_string()
Source§impl From<GameDatabaseError> for GameError
impl From<GameDatabaseError> for GameError
Source§fn from(source: GameDatabaseError) -> Self
fn from(source: GameDatabaseError) -> Self
Converts to this type from the input type.
Source§impl From<GameItemEventError> for GameError
impl From<GameItemEventError> for GameError
Source§fn from(source: GameItemEventError) -> Self
fn from(source: GameItemEventError) -> Self
Converts to this type from the input type.
Source§impl From<GameRepositoryError> for GameError
impl From<GameRepositoryError> for GameError
Source§fn from(source: GameRepositoryError) -> Self
fn from(source: GameRepositoryError) -> Self
Converts to this type from the input type.
Source§impl From<GameResourceError> for GameError
impl From<GameResourceError> for GameError
Source§fn from(source: GameResourceError) -> Self
fn from(source: GameResourceError) -> Self
Converts to this type from the input type.
Auto Trait Implementations§
impl Freeze for GameError
impl !RefUnwindSafe for GameError
impl !Send for GameError
impl !Sync for GameError
impl Unpin for GameError
impl !UnwindSafe for GameError
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> IntoSql for T
impl<T> IntoSql for T
Source§fn into_sql<T>(self) -> Self::Expression
fn into_sql<T>(self) -> Self::Expression
Convert
self to an expression for Diesel’s query builder. Read moreSource§fn as_sql<'a, T>(&'a self) -> <&'a Self as AsExpression<T>>::Expression
fn as_sql<'a, T>(&'a self) -> <&'a Self as AsExpression<T>>::Expression
Convert
&self to an expression for Diesel’s query builder. Read more