pub enum SamplerNodePatchwhere
Option<ArcGc<dyn SampleResource>>: Patch,
Volume: Patch,
Notify<bool>: Patch,
PlayFrom: Patch,
RepeatMode: Patch,
f64: Patch,
bool: Patch,
f32: Patch,{
Sample(<Option<ArcGc<dyn SampleResource>> as Patch>::Patch),
Volume(<Volume as Patch>::Patch),
Play(<Notify<bool> as Patch>::Patch),
PlayFrom(<PlayFrom as Patch>::Patch),
RepeatMode(<RepeatMode as Patch>::Patch),
Speed(<f64 as Patch>::Patch),
MonoToStereo(<bool as Patch>::Patch),
CrossfadeOnSeek(<bool as Patch>::Patch),
MinGain(<f32 as Patch>::Patch),
}Expand description
The patch enum for SamplerNode, generated by Firewheel’s Patch derive macro.
This value can be constructed with SamplerNode::patch.
Variants§
Sample(<Option<ArcGc<dyn SampleResource>> as Patch>::Patch)
Volume(<Volume as Patch>::Patch)
Play(<Notify<bool> as Patch>::Patch)
PlayFrom(<PlayFrom as Patch>::Patch)
RepeatMode(<RepeatMode as Patch>::Patch)
Speed(<f64 as Patch>::Patch)
MonoToStereo(<bool as Patch>::Patch)
CrossfadeOnSeek(<bool as Patch>::Patch)
MinGain(<f32 as Patch>::Patch)
Auto Trait Implementations§
impl Freeze for SamplerNodePatch
impl !RefUnwindSafe for SamplerNodePatch
impl Send for SamplerNodePatch
impl Sync for SamplerNodePatch
impl Unpin for SamplerNodePatch
impl !UnwindSafe for SamplerNodePatch
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