Struct DefaultBattleEngine

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pub struct DefaultBattleEngine<S: ScriptingEngine> {
    pub items: EngineItems,
    pub moves: EngineMoves,
    pub scripting: S,
}

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§items: EngineItems§moves: EngineMoves§scripting: S

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impl DefaultBattleEngine<RhaiScriptingEngine>

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pub fn new<ID: Clone + 'static, R: Rng + Clone + 'static>() -> Self

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impl<S: ScriptingEngine> BattleEngine for DefaultBattleEngine<S>

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type MoveError = MoveError<<S as ScriptingEngine>::Error>

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type ItemError = ItemError<<S as ScriptingEngine>::Error>

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fn execute_move<ID: Clone + Hash + Eq + 'static + Debug, R: Rng + Clone + 'static, PLR: Players<ID>>( &self, random: &mut R, m: &Move, user: Indexed<ID, &BattlePokemon>, targeting: Option<PokemonIdentifier<ID>>, players: &PLR, ) -> Result<Vec<Indexed<ID, MoveResult>>, Self::MoveError>

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fn execute_item<ID: PartialEq, R: Rng, PLR: Players<ID>>( &self, battle: &BattleData, random: &mut R, item: &Item, user: &ID, target: PokemonIdentifier<ID>, players: &mut PLR, ) -> Result<Vec<ItemResult>, Self::ItemError>

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fn update(&self)

Auto Trait Implementations§

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impl<S> Freeze for DefaultBattleEngine<S>
where S: Freeze,

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impl<S> RefUnwindSafe for DefaultBattleEngine<S>
where S: RefUnwindSafe,

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impl<S> Send for DefaultBattleEngine<S>
where S: Send,

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impl<S> Sync for DefaultBattleEngine<S>
where S: Sync,

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impl<S> Unpin for DefaultBattleEngine<S>
where S: Unpin,

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impl<S> UnwindSafe for DefaultBattleEngine<S>
where S: UnwindSafe,

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.