pub trait SpriteVisualHooks: CompositionContainerVisualHooks {
// Provided methods
fn initialize_defaults_extra(&self) { ... }
fn validate_brush_change(
&self,
_old_value: &Option<Rc<dyn ICompositionObject>>,
_new_value: &Option<Rc<dyn ICompositionObject>>,
) { ... }
fn on_brush_changed(&self) { ... }
fn on_brush_changing(&self) { ... }
fn validate_shadow_change(
&self,
_old_value: &Option<Rc<dyn ICompositionObject>>,
_new_value: &Option<Rc<dyn ICompositionObject>>,
) { ... }
fn on_shadow_changed(&self) { ... }
fn on_shadow_changing(&self) { ... }
}Expand description
The partial methods of SpriteVisual: implemented by the class that embeds
SpriteVisualProps. Every hook defaults to doing nothing.
Provided Methods§
fn initialize_defaults_extra(&self)
fn validate_brush_change( &self, _old_value: &Option<Rc<dyn ICompositionObject>>, _new_value: &Option<Rc<dyn ICompositionObject>>, )
fn on_brush_changed(&self)
fn on_brush_changing(&self)
fn validate_shadow_change( &self, _old_value: &Option<Rc<dyn ICompositionObject>>, _new_value: &Option<Rc<dyn ICompositionObject>>, )
fn on_shadow_changed(&self)
fn on_shadow_changing(&self)
Dyn Compatibility§
This trait is dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety".