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CompositionHitTestAabbTree

Struct CompositionHitTestAabbTree 

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pub struct CompositionHitTestAabbTree { /* private fields */ }
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An index of the children of a visual for hit testing: the children are grouped into buckets by their order, and each bucket is a dynamic tree of axis-aligned bounding boxes.

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impl CompositionHitTestAabbTree

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pub fn new(children: Rc<CompositionVisualCollection>) -> Self

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pub fn clear(&mut self)

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pub fn update(&mut self, visual: &Rc<CompositionVisual>, order: i32)

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pub fn remove(&mut self, visual: &Rc<CompositionVisual>)

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pub fn update_order(&mut self, visual: &Rc<CompositionVisual>, order: i32)

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pub fn query<H: ICompositionHitTester>( &mut self, input: &H::Input, results: &mut Vec<Rc<CompositionVisual>>, readback_revision: u64, )

Appends the children that may be hit by input to results, topmost first.

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pub fn query_first<H: ICompositionHitTester>( &mut self, target: &CompositionTarget, input: &H::Input, filter: Option<&'_ dyn Fn(&Rc<CompositionVisual>) -> bool>, result_filter: Option<&'_ dyn Fn(&Rc<CompositionVisual>) -> bool>, readback_revision: u64, ) -> (Option<Rc<CompositionVisual>>, IntersectionResult)

Finds the topmost hit among the children that may be hit by input.

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impl<T> ClassDefaults for T
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fn static_constructor()

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