pub struct CompositionVisualCollection { /* private fields */ }Expand description
The children of a composition visual.
Implementations§
Source§impl CompositionVisualCollection
impl CompositionVisualCollection
pub fn insert_above( &self, new_child: Rc<CompositionVisual>, sibling: &Rc<CompositionVisual>, )
pub fn insert_below( &self, new_child: Rc<CompositionVisual>, sibling: &Rc<CompositionVisual>, )
pub fn insert_at_top(&self, new_child: Rc<CompositionVisual>)
pub fn insert_at_bottom(&self, new_child: Rc<CompositionVisual>)
pub fn remove_all(&self)
Sourcepub fn items(&self) -> Vec<Rc<CompositionVisual>>
pub fn items(&self) -> Vec<Rc<CompositionVisual>>
A snapshot of the items, for enumeration.
pub fn add(&self, item: Rc<CompositionVisual>)
pub fn clear(&self)
pub fn contains(&self, item: &Rc<CompositionVisual>) -> bool
pub fn remove(&self, item: &Rc<CompositionVisual>) -> bool
pub fn count(&self) -> usize
pub fn is_read_only(&self) -> bool
pub fn index_of(&self, item: &Rc<CompositionVisual>) -> Option<usize>
pub fn insert(&self, index: usize, item: Rc<CompositionVisual>)
pub fn remove_at(&self, index: usize)
pub fn get(&self, index: usize) -> Rc<CompositionVisual>
pub fn set(&self, index: usize, value: Rc<CompositionVisual>)
Trait Implementations§
Source§impl AsCompositionObject for CompositionVisualCollection
impl AsCompositionObject for CompositionVisualCollection
Source§fn as_composition_object(&self) -> &CompositionObject
fn as_composition_object(&self) -> &CompositionObject
The embedded
CompositionObject.Source§fn composition_type_name(&self) -> &'static str
fn composition_type_name(&self) -> &'static str
The name of the class of the object, for messages.
Source§fn as_property_set(self: Rc<Self>) -> Option<Rc<CompositionPropertySet>>
fn as_property_set(self: Rc<Self>) -> Option<Rc<CompositionPropertySet>>
The object as a property set, if it is one (the
is CompositionPropertySet test of upstream).Source§impl CompositionVisualCollectionHooks<CompositionVisual> for CompositionVisualCollection
impl CompositionVisualCollectionHooks<CompositionVisual> for CompositionVisualCollection
fn on_added(&self, item: &Rc<CompositionVisual>)
fn on_before_replace( &self, old_item: &Rc<CompositionVisual>, new_item: &Rc<CompositionVisual>, )
fn on_replace( &self, old_item: &Rc<CompositionVisual>, new_item: &Rc<CompositionVisual>, )
fn on_removed(&self, item: &Rc<CompositionVisual>)
fn on_before_clear(&self)
fn on_clear(&self)
fn on_before_added(&self, item: &Rc<CompositionVisual>)
fn initialize_defaults_extra(&self)
Source§impl ICompositionObjectAnimations for CompositionVisualCollection
The class has no animated property: upstream does not override
StartAnimation, whose base implementation rejects every property.
impl ICompositionObjectAnimations for CompositionVisualCollection
The class has no animated property: upstream does not override
StartAnimation, whose base implementation rejects every property.
Source§fn try_start_animation(
&self,
_property_name: &str,
_animation: &dyn ICompositionAnimation,
_final_value: Option<ExpressionVariant>,
) -> bool
fn try_start_animation( &self, _property_name: &str, _animation: &dyn ICompositionAnimation, _final_value: Option<ExpressionVariant>, ) -> bool
StartAnimation(propertyName, animation, finalValue) of the class:
returns false for a property the class does not know.Source§fn get_composition_property(
&self,
property_name: &str,
) -> Option<&'static CompositionProperty>
fn get_composition_property( &self, property_name: &str, ) -> Option<&'static CompositionProperty>
The composition property with the given name.
Source§fn composition_object(&self) -> &CompositionObject
fn composition_object(&self) -> &CompositionObject
The embedded
CompositionObject.Source§fn start_animation(
&self,
property_name: &str,
animation: &dyn ICompositionAnimation,
)
fn start_animation( &self, property_name: &str, animation: &dyn ICompositionAnimation, )
Connects an animation with the named property of the object and
starts the animation.
fn start_animation_with_final_value( &self, property_name: &str, animation: &dyn ICompositionAnimation, final_value: Option<ExpressionVariant>, )
Source§fn stop_animation(&self, property_name: &str)
fn stop_animation(&self, property_name: &str)
Disconnects an animation from the named property and stops it.
Source§fn start_animation_group(&self, grp: &dyn ICompositionAnimationBase)
fn start_animation_group(&self, grp: &dyn ICompositionAnimationBase)
Starts an animation group.
The StartAnimationGroup method on CompositionObject lets you start CompositionAnimationGroup.
All the animations in the group will be started at the same time on the object.
Source§fn start_animation_group_part(
&self,
animation: &dyn ICompositionAnimation,
target: &str,
final_value: ExpressionVariant,
) -> bool
fn start_animation_group_part( &self, animation: &dyn ICompositionAnimation, target: &str, final_value: ExpressionVariant, ) -> bool
StartAnimationGroupPart.Source§fn start_animation_group_for(
&self,
grp: &dyn ICompositionAnimationBase,
target: &str,
final_value: ExpressionVariant,
) -> bool
fn start_animation_group_for( &self, grp: &dyn ICompositionAnimationBase, target: &str, final_value: ExpressionVariant, ) -> bool
Starts an animation or an animation group triggered by the change
of property
target to final_value. Returns whether one of the
animations targets that property.Source§fn stop_animation_group(&self, grp: &dyn ICompositionAnimationBase)
fn stop_animation_group(&self, grp: &dyn ICompositionAnimationBase)
Stops an animation group.
Source§impl ICompositionObjectHost for CompositionVisualCollection
impl ICompositionObjectHost for CompositionVisualCollection
Source§fn server(&self) -> ServerObjectId
fn server(&self) -> ServerObjectId
The id of the server-side counterpart of the object.
Source§fn pending_animations(&self) -> &PendingAnimations
fn pending_animations(&self) -> &PendingAnimations
The animations waiting to be sent with the next batch.
Source§fn implicit_animation(
&self,
property_name: &str,
) -> Option<Rc<dyn ICompositionAnimationBase>>
fn implicit_animation( &self, property_name: &str, ) -> Option<Rc<dyn ICompositionAnimationBase>>
The implicit animation attached to a property of the object, if
there is one (
ImplicitAnimations?.TryGetValue(name)).Source§fn start_animation_group(
&self,
grp: &Rc<dyn ICompositionAnimationBase>,
target: &str,
final_value: ExpressionVariant,
) -> bool
fn start_animation_group( &self, grp: &Rc<dyn ICompositionAnimationBase>, target: &str, final_value: ExpressionVariant, ) -> bool
Starts an animation or an animation group triggered by the change
of property
target to final_value. Returns whether one of the
animations targets that property.Source§impl ICompositorSerializable for CompositionVisualCollection
impl ICompositorSerializable for CompositionVisualCollection
Source§fn try_get_server(&self, c: &Compositor) -> Option<ServerObjectId>
fn try_get_server(&self, c: &Compositor) -> Option<ServerObjectId>
The server-side counterpart of the object on compositor
c, if it
has one.Source§fn serialize_changes(&self, c: &Compositor, writer: &mut BatchStreamWriter<'_>)
fn serialize_changes(&self, c: &Compositor, writer: &mut BatchStreamWriter<'_>)
Writes the pending changes of the object for compositor
c.Source§fn serialization_key(&self) -> *const ()
fn serialization_key(&self) -> *const ()
The identity of the object, by which a compositor avoids queueing
it twice. The default is the address of the implementing value; an
adapter around an object returns the identity of that object.
Source§fn prepare_serialization(&self, _c: &Compositor)
fn prepare_serialization(&self, _c: &Compositor)
Called before the changes of the object are written for compositor
c. Read moreAuto Trait Implementations§
impl !Freeze for CompositionVisualCollection
impl !RefUnwindSafe for CompositionVisualCollection
impl !Send for CompositionVisualCollection
impl !Sync for CompositionVisualCollection
impl !UnwindSafe for CompositionVisualCollection
impl Unpin for CompositionVisualCollection
impl UnsafeUnpin for CompositionVisualCollection
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> ClassDefaults for Twhere
T: ?Sized,
impl<T> ClassDefaults for Twhere
T: ?Sized,
Source§fn static_constructor()
fn static_constructor()
The static constructor of a type: work done once per thread, after
the properties of the type are registered and before its first
instance exists (class handlers,
affects_render, metadata
overrides). Read more