pub struct Instance<const KIND: u8> {
pub padding: PxPerimeter,
pub border: f32,
pub blur: f32,
pub fill: sRGB,
pub outline: sRGB,
pub corners: [f32; 4],
pub id: Arc<SourceID>,
}Fields§
§padding: PxPerimeter§border: f32§blur: f32§fill: sRGB§outline: sRGB§corners: [f32; 4]§id: Arc<SourceID>Trait Implementations§
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impl<const KIND: u8> Freeze for Instance<KIND>
impl<const KIND: u8> !RefUnwindSafe for Instance<KIND>
impl<const KIND: u8> Send for Instance<KIND>
impl<const KIND: u8> Sync for Instance<KIND>
impl<const KIND: u8> Unpin for Instance<KIND>
impl<const KIND: u8> !UnwindSafe for Instance<KIND>
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