pub struct OnPlayerUnmutedEvent {
pub name: &'static str,
pub player_index: u32,
pub tick: u32,
}Expand description
Called when a player is unmuted.
Fields§
§name: &'static str§player_index: u32§tick: u32Trait Implementations§
Source§impl Clone for OnPlayerUnmutedEvent
impl Clone for OnPlayerUnmutedEvent
Source§fn clone(&self) -> OnPlayerUnmutedEvent
fn clone(&self) -> OnPlayerUnmutedEvent
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for OnPlayerUnmutedEvent
Source§impl Debug for OnPlayerUnmutedEvent
impl Debug for OnPlayerUnmutedEvent
Source§impl Default for OnPlayerUnmutedEvent
impl Default for OnPlayerUnmutedEvent
Source§fn default() -> OnPlayerUnmutedEvent
fn default() -> OnPlayerUnmutedEvent
Returns the “default value” for a type. Read more
Source§impl PartialEq for OnPlayerUnmutedEvent
impl PartialEq for OnPlayerUnmutedEvent
impl StructuralPartialEq for OnPlayerUnmutedEvent
Auto Trait Implementations§
impl Freeze for OnPlayerUnmutedEvent
impl RefUnwindSafe for OnPlayerUnmutedEvent
impl Send for OnPlayerUnmutedEvent
impl Sync for OnPlayerUnmutedEvent
impl Unpin for OnPlayerUnmutedEvent
impl UnsafeUnpin for OnPlayerUnmutedEvent
impl UnwindSafe for OnPlayerUnmutedEvent
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more