pub struct OnPlayerMutedEvent {
pub name: &'static str,
pub player_index: u32,
pub tick: u32,
}Expand description
Called when a player is muted.
Fields§
§name: &'static str§player_index: u32§tick: u32Trait Implementations§
Source§impl Clone for OnPlayerMutedEvent
impl Clone for OnPlayerMutedEvent
Source§fn clone(&self) -> OnPlayerMutedEvent
fn clone(&self) -> OnPlayerMutedEvent
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for OnPlayerMutedEvent
Source§impl Debug for OnPlayerMutedEvent
impl Debug for OnPlayerMutedEvent
Source§impl Default for OnPlayerMutedEvent
impl Default for OnPlayerMutedEvent
Source§fn default() -> OnPlayerMutedEvent
fn default() -> OnPlayerMutedEvent
Returns the “default value” for a type. Read more
Source§impl PartialEq for OnPlayerMutedEvent
impl PartialEq for OnPlayerMutedEvent
impl StructuralPartialEq for OnPlayerMutedEvent
Auto Trait Implementations§
impl Freeze for OnPlayerMutedEvent
impl RefUnwindSafe for OnPlayerMutedEvent
impl Send for OnPlayerMutedEvent
impl Sync for OnPlayerMutedEvent
impl Unpin for OnPlayerMutedEvent
impl UnsafeUnpin for OnPlayerMutedEvent
impl UnwindSafe for OnPlayerMutedEvent
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more