pub struct OnPlayerInputMethodChangedEvent {
pub name: &'static str,
pub player_index: u32,
pub tick: u32,
}Expand description
Called when a player’s input method changes. See LuaPlayer::input_method.
Fields§
§name: &'static str§player_index: u32§tick: u32Trait Implementations§
Source§impl Clone for OnPlayerInputMethodChangedEvent
impl Clone for OnPlayerInputMethodChangedEvent
Source§fn clone(&self) -> OnPlayerInputMethodChangedEvent
fn clone(&self) -> OnPlayerInputMethodChangedEvent
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for OnPlayerInputMethodChangedEvent
Source§impl Default for OnPlayerInputMethodChangedEvent
impl Default for OnPlayerInputMethodChangedEvent
Source§fn default() -> OnPlayerInputMethodChangedEvent
fn default() -> OnPlayerInputMethodChangedEvent
Returns the “default value” for a type. Read more
impl StructuralPartialEq for OnPlayerInputMethodChangedEvent
Auto Trait Implementations§
impl Freeze for OnPlayerInputMethodChangedEvent
impl RefUnwindSafe for OnPlayerInputMethodChangedEvent
impl Send for OnPlayerInputMethodChangedEvent
impl Sync for OnPlayerInputMethodChangedEvent
impl Unpin for OnPlayerInputMethodChangedEvent
impl UnsafeUnpin for OnPlayerInputMethodChangedEvent
impl UnwindSafe for OnPlayerInputMethodChangedEvent
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more