pub struct OnPlayerDroppedItemEvent {
pub entity: LuaEntity,
pub name: &'static str,
pub player_index: u32,
pub tick: u32,
}Expand description
Called when a player drops an item on the ground.
Fields§
§entity: LuaEntity§name: &'static str§player_index: u32§tick: u32Trait Implementations§
Source§impl Clone for OnPlayerDroppedItemEvent
impl Clone for OnPlayerDroppedItemEvent
Source§fn clone(&self) -> OnPlayerDroppedItemEvent
fn clone(&self) -> OnPlayerDroppedItemEvent
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for OnPlayerDroppedItemEvent
Source§impl Debug for OnPlayerDroppedItemEvent
impl Debug for OnPlayerDroppedItemEvent
Source§impl Default for OnPlayerDroppedItemEvent
impl Default for OnPlayerDroppedItemEvent
Source§fn default() -> OnPlayerDroppedItemEvent
fn default() -> OnPlayerDroppedItemEvent
Returns the “default value” for a type. Read more
Source§impl PartialEq for OnPlayerDroppedItemEvent
impl PartialEq for OnPlayerDroppedItemEvent
impl StructuralPartialEq for OnPlayerDroppedItemEvent
Auto Trait Implementations§
impl Freeze for OnPlayerDroppedItemEvent
impl RefUnwindSafe for OnPlayerDroppedItemEvent
impl Send for OnPlayerDroppedItemEvent
impl Sync for OnPlayerDroppedItemEvent
impl Unpin for OnPlayerDroppedItemEvent
impl UnsafeUnpin for OnPlayerDroppedItemEvent
impl UnwindSafe for OnPlayerDroppedItemEvent
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more