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LuaFluidBoxPrototype

Struct LuaFluidBoxPrototype 

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pub struct LuaFluidBoxPrototype;
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A prototype of a fluidbox owned by some LuaEntityPrototype.

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impl LuaFluidBoxPrototype

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pub fn entity(&self) -> LuaEntityPrototype

The entity that this belongs to.

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pub fn filter(&self) -> LuaFluidPrototype

The filter, if any is set.

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pub fn index(&self) -> u32

The index of this fluidbox prototype in the owning entity.

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pub fn maximum_temperature(&self) -> f64

The maximum temperature, if any is set.

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pub fn minimum_temperature(&self) -> f64

The minimum temperature, if any is set.

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pub fn object_name(&self) -> &str

The class name of this object. Available even when valid is false. For LuaStruct objects it may also be suffixed with a dotted path to a member of the struct.

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pub fn pipe_connections(&self) -> Vec<PipeConnectionDefinition>

The pipe connection points.

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pub fn production_type(&self) -> ProductionType

The production type.

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pub fn render_layer(&self) -> LuaAny

The render layer.

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pub fn secondary_draw_orders(&self) -> Vec<i32>

The secondary draw orders for the 4 possible connection directions.

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pub fn valid(&self) -> bool

Is this object valid? This Lua object holds a reference to an object within the game engine. It is possible that the game-engine object is removed whilst a mod still holds the corresponding Lua object. If that happens, the object becomes invalid, i.e. this attribute will be false. Mods are advised to check for object validity if any change to the game state might have occurred between the creation of the Lua object and its access.

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pub fn get_volume(&self, quality: Option<LuaAny>) -> f64

Gets the volume of this fluidbox with the given quality.

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impl Clone for LuaFluidBoxPrototype

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fn clone(&self) -> LuaFluidBoxPrototype

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Copy for LuaFluidBoxPrototype

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impl Debug for LuaFluidBoxPrototype

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for LuaFluidBoxPrototype

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fn default() -> LuaFluidBoxPrototype

Returns the “default value” for a type. Read more
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impl Eq for LuaFluidBoxPrototype

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impl From<LuaFluidBoxPrototype> for LuaAny

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fn from(_: LuaFluidBoxPrototype) -> Self

Converts to this type from the input type.
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impl LuaObject for LuaFluidBoxPrototype

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impl PartialEq for LuaFluidBoxPrototype

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fn eq(&self, other: &LuaFluidBoxPrototype) -> bool

Equality operator ==. Read more
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Inequality operator !=. Read more
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impl StructuralPartialEq for LuaFluidBoxPrototype

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.