Struct ValueVTableBuilder

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pub struct ValueVTableBuilder<T> { /* private fields */ }
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Builds a ValueVTable

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impl<T> ValueVTableBuilder<T>

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pub const fn new() -> ValueVTableBuilder<T>

Creates a new ValueVTableBuilder with all fields set to None.

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pub const fn type_name( self, type_name: fn(&mut Formatter<'_>, TypeNameOpts) -> Result<(), Error>, ) -> ValueVTableBuilder<T>

Sets the type name function for this builder.

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pub const fn display( self, display: fn() -> Option<fn(&T, &mut Formatter<'_>) -> Result<(), Error>>, ) -> ValueVTableBuilder<T>

Sets the display function for this builder.

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pub const fn debug( self, debug: fn() -> Option<fn(&T, &mut Formatter<'_>) -> Result<(), Error>>, ) -> ValueVTableBuilder<T>

Sets the debug function for this builder.

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pub const fn default_in_place( self, default_in_place: fn() -> Option<for<'mem> fn(TypedPtrUninit<'mem, T>) -> &'mem mut T>, ) -> ValueVTableBuilder<T>

Sets the default_in_place function for this builder.

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pub const fn clone_into( self, clone_into: fn() -> Option<for<'src, 'dst> fn(&'src T, TypedPtrUninit<'dst, T>) -> &'dst mut T>, ) -> ValueVTableBuilder<T>

Sets the clone_into function for this builder.

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pub const fn marker_traits( self, marker_traits: fn() -> MarkerTraits, ) -> ValueVTableBuilder<T>

Sets the marker traits for this builder.

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pub const fn partial_eq( self, partial_eq: fn() -> Option<fn(&T, &T) -> bool>, ) -> ValueVTableBuilder<T>

Sets the partial_eq function for this builder.

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pub const fn partial_ord( self, partial_ord: fn() -> Option<fn(&T, &T) -> Option<Ordering>>, ) -> ValueVTableBuilder<T>

Sets the partial_ord function for this builder.

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pub const fn ord( self, ord: fn() -> Option<fn(&T, &T) -> Ordering>, ) -> ValueVTableBuilder<T>

Sets the ord function for this builder.

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pub const fn hash( self, hash: fn() -> Option<for<'mem> fn(&'mem T, PtrMut<'mem>, for<'mem> unsafe fn(PtrMut<'mem>, &[u8]))>, ) -> ValueVTableBuilder<T>

Sets the hash function for this builder.

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pub const fn drop_in_place( self, drop_in_place: fn() -> Option<for<'mem> unsafe fn(PtrMut<'mem>) -> PtrUninit<'mem>>, ) -> ValueVTableBuilder<T>

Overwrites the drop_in_place function for this builder.

This is usually not necessary, the builder builder will default this to the appropriate type.

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pub const fn invariants( self, invariants: fn() -> Option<fn(&T) -> bool>, ) -> ValueVTableBuilder<T>

Sets the invariants function for this builder.

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pub const fn parse( self, parse: fn() -> Option<for<'mem> fn(&str, TypedPtrUninit<'mem, T>) -> Result<&'mem mut T, ParseError>>, ) -> ValueVTableBuilder<T>

Sets the parse function for this builder.

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pub const fn try_from( self, try_from: fn() -> Option<for<'src, 'mem, 'shape> fn(&'src T, &'shape Shape<'shape>, TypedPtrUninit<'mem, T>) -> Result<&'mem mut T, TryFromError<'shape>>>, ) -> ValueVTableBuilder<T>

Sets the try_from function for this builder.

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pub const fn try_into_inner( self, try_into_inner: fn() -> Option<for<'src, 'dst> fn(&'src T, TypedPtrUninit<'dst, T>) -> Result<&'dst mut T, TryIntoInnerError>>, ) -> ValueVTableBuilder<T>

Sets the try_into_inner function for this builder.

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pub const fn try_borrow_inner( self, try_borrow_inner: fn() -> Option<for<'src> fn(&'src T) -> Result<&'src T, TryBorrowInnerError>>, ) -> ValueVTableBuilder<T>

Sets the borrow_inner function for this builder.

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pub const fn build(self) -> ValueVTable

Builds the ValueVTable from the current state of the builder.

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impl<T> Freeze for ValueVTableBuilder<T>

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impl<T> RefUnwindSafe for ValueVTableBuilder<T>
where T: RefUnwindSafe,

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impl<T> Send for ValueVTableBuilder<T>
where T: Send,

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impl<T> Sync for ValueVTableBuilder<T>
where T: Sync,

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impl<T> Unpin for ValueVTableBuilder<T>
where T: Unpin,

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impl<T> UnwindSafe for ValueVTableBuilder<T>
where T: UnwindSafe,

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<D> OwoColorize for D

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fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>
where C: Color,

Set the foreground color generically Read more
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fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>
where C: Color,

Set the background color generically. Read more
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fn black(&self) -> FgColorDisplay<'_, Black, Self>

Change the foreground color to black
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fn on_black(&self) -> BgColorDisplay<'_, Black, Self>

Change the background color to black
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fn red(&self) -> FgColorDisplay<'_, Red, Self>

Change the foreground color to red
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fn on_red(&self) -> BgColorDisplay<'_, Red, Self>

Change the background color to red
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fn green(&self) -> FgColorDisplay<'_, Green, Self>

Change the foreground color to green
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fn on_green(&self) -> BgColorDisplay<'_, Green, Self>

Change the background color to green
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fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>

Change the foreground color to yellow
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fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>

Change the background color to yellow
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fn blue(&self) -> FgColorDisplay<'_, Blue, Self>

Change the foreground color to blue
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fn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>

Change the background color to blue
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fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to magenta
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fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to magenta
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fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to purple
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fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to purple
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fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>

Change the foreground color to cyan
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fn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>

Change the background color to cyan
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fn white(&self) -> FgColorDisplay<'_, White, Self>

Change the foreground color to white
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fn on_white(&self) -> BgColorDisplay<'_, White, Self>

Change the background color to white
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fn default_color(&self) -> FgColorDisplay<'_, Default, Self>

Change the foreground color to the terminal default
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fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>

Change the background color to the terminal default
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fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>

Change the foreground color to bright black
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fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>

Change the background color to bright black
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fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>

Change the foreground color to bright red
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fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>

Change the background color to bright red
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fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>

Change the foreground color to bright green
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fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>

Change the background color to bright green
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fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>

Change the foreground color to bright yellow
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fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>

Change the background color to bright yellow
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fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>

Change the foreground color to bright blue
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fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>

Change the background color to bright blue
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fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright magenta
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fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright magenta
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fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright purple
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fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright purple
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fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>

Change the foreground color to bright cyan
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fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>

Change the background color to bright cyan
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fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>

Change the foreground color to bright white
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fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>

Change the background color to bright white
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fn bold(&self) -> BoldDisplay<'_, Self>

Make the text bold
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fn dimmed(&self) -> DimDisplay<'_, Self>

Make the text dim
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fn italic(&self) -> ItalicDisplay<'_, Self>

Make the text italicized
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fn underline(&self) -> UnderlineDisplay<'_, Self>

Make the text underlined
Make the text blink
Make the text blink (but fast!)
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fn reversed(&self) -> ReversedDisplay<'_, Self>

Swap the foreground and background colors
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fn hidden(&self) -> HiddenDisplay<'_, Self>

Hide the text
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fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>

Cross out the text
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fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the foreground color at runtime. Only use if you do not know which color will be used at compile-time. If the color is constant, use either OwoColorize::fg or a color-specific method, such as OwoColorize::green, Read more
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fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the background color at runtime. Only use if you do not know what color to use at compile-time. If the color is constant, use either OwoColorize::bg or a color-specific method, such as OwoColorize::on_yellow, Read more
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fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the foreground color to a specific RGB value.
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fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the background color to a specific RGB value.
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fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>

Sets the foreground color to an RGB value.
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fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>

Sets the background color to an RGB value.
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fn style(&self, style: Style) -> Styled<&Self>

Apply a runtime-determined style
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.