Struct Shape

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#[non_exhaustive]
#[repr(C)]
pub struct Shape<'shape> { pub id: ConstTypeId, pub layout: ShapeLayout, pub vtable: &'shape ValueVTable, pub ty: Type<'shape>, pub def: Def<'shape>, pub type_identifier: &'shape str, pub type_params: &'shape [TypeParam<'shape>], pub doc: &'shape [&'shape str], pub attributes: &'shape [ShapeAttribute<'shape>], pub type_tag: Option<&'shape str>, pub inner: Option<fn() -> &'shape Shape<'shape>>, }
Expand description

Schema for reflection of a type

Fields (Non-exhaustive)§

This struct is marked as non-exhaustive
Non-exhaustive structs could have additional fields added in future. Therefore, non-exhaustive structs cannot be constructed in external crates using the traditional Struct { .. } syntax; cannot be matched against without a wildcard ..; and struct update syntax will not work.
§id: ConstTypeId

Unique type identifier, provided by the compiler.

§layout: ShapeLayout

Size, alignment — enough to allocate a value of this type (but not initialize it.)

§vtable: &'shape ValueVTable

Function pointers to perform various operations: print the full type name (with generic type parameters), use the Display implementation, the Debug implementation, build a default value, clone, etc.

If the shape has ShapeLayout::Unsized, then the parent pointer needs to be passed.

There are more specific vtables in variants of Def

§ty: Type<'shape>

Underlying type: primitive, sequence, user, pointer.

This follows the Rust Reference, but omits function types, and trait types, as they cannot be represented here.

§def: Def<'shape>

Functional definition of the value: details for scalars, functions for inserting values into a map, or fetching a value from a list.

§type_identifier: &'shape str

Identifier for a type: the type’s name without generic parameters. To get the type’s full name with generic parameters, see ValueVTable::type_name.

§type_params: &'shape [TypeParam<'shape>]

Generic parameters for the shape

§doc: &'shape [&'shape str]

Doc comment lines, collected by facet-derive. Note that they tend to start with a space.

§attributes: &'shape [ShapeAttribute<'shape>]

Attributes that can be applied to a shape

§type_tag: Option<&'shape str>

Shape type tag, used to identify the type in self describing formats.

For some formats, this is a fully or partially qualified name. For other formats, this is a simple string or integer type.

§inner: Option<fn() -> &'shape Shape<'shape>>

As far as serialization and deserialization goes, we consider that this shape is a wrapper for that shape This is true for “newtypes” like NonZero, wrappers like Utf8PathBuf, smart pointers like Arc<T>, etc.

When this is set, deserialization takes that into account. For example, facet-json doesn’t expect:

{ “NonZero”: { “value”: 128 } }

It expects just

128

Same for Utf8PathBuf, which is parsed from and serialized to “just a string”.

See Wip’s innermost_shape function (and its support in put).

Implementations§

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impl<'shape> Shape<'shape>

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pub fn is(&self, characteristic: Characteristic) -> bool

Checks if a shape has the given characteristic.

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pub fn is_send(&self) -> bool

Check if this shape implements the Send trait

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pub fn is_sync(&self) -> bool

Check if this shape implements the Sync trait

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pub fn is_copy(&self) -> bool

Check if this shape implements the Copy trait

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pub fn is_eq(&self) -> bool

Check if this shape implements the Eq trait

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pub fn is_clone(&self) -> bool

Check if this shape implements the Clone trait

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pub fn is_display(&self) -> bool

Check if this shape implements the Display trait

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pub fn is_debug(&self) -> bool

Check if this shape implements the Debug trait

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pub fn is_partial_eq(&self) -> bool

Check if this shape implements the PartialEq trait

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pub fn is_partial_ord(&self) -> bool

Check if this shape implements the PartialOrd trait

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pub fn is_ord(&self) -> bool

Check if this shape implements the Ord trait

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pub fn is_hash(&self) -> bool

Check if this shape implements the Hash trait

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pub fn is_default(&self) -> bool

Check if this shape implements the Default trait

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pub fn is_from_str(&self) -> bool

Check if this shape implements the FromStr trait

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pub fn write_type_name( &self, f: &mut Formatter<'_>, opts: TypeNameOpts, ) -> Result<(), Error>

Writes the name of this type to the given formatter

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impl<'shape> Shape<'shape>

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pub const fn builder_for_sized<'a, T>() -> ShapeBuilder<'shape>
where T: Facet<'a>,

Returns a builder for a shape for some type T.

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pub const fn builder_for_unsized<'a, T>() -> ShapeBuilder<'shape>
where T: Facet<'a> + ?Sized,

Returns a builder for a shape for some type T.

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pub fn is_type<Other>(&self) -> bool
where Other: Facet<'shape>,

Check if this shape is of the given type

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pub fn assert_type<Other>(&self)
where Other: Facet<'shape>,

Assert that this shape is of the given type, panicking if it’s not

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pub fn has_deny_unknown_fields_attr(&self) -> bool

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pub fn has_default_attr(&self) -> bool

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pub fn get_rename_all_attr(&self) -> Option<&str>

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impl Shape<'_>

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pub fn is_shape(&self, other: &Shape<'_>) -> bool

Check if this shape is of the given type

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pub fn assert_shape(&self, other: &Shape<'_>)

Assert that this shape is equal to the given shape, panicking if it’s not

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impl Shape<'_>

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pub fn allocate(&self) -> Result<PtrUninit<'static>, UnsizedError>

Heap-allocate a value of this shape

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pub unsafe fn deallocate_mut(&self, ptr: PtrMut<'_>) -> Result<(), UnsizedError>

Deallocate a heap-allocated value of this shape

§Safety
  • ptr must have been allocated using Self::allocate and be aligned for this shape.
  • ptr must point to a region that is not already deallocated.
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pub unsafe fn deallocate_uninit( &self, ptr: PtrUninit<'static>, ) -> Result<(), UnsizedError>

Deallocate a heap-allocated, uninitialized value of this shape.

§Safety
  • ptr must have been allocated using Self::allocate (or equivalent) for this shape.
  • ptr must not have been already deallocated.
  • ptr must be properly aligned for this shape.

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impl<'shape> Clone for Shape<'shape>

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fn clone(&self) -> Shape<'shape>

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Shape<'_>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl Display for Shape<'_>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl Hash for Shape<'_>

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fn hash<H>(&self, state: &mut H)
where H: Hasher,

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl PartialEq for Shape<'_>

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fn eq(&self, other: &Shape<'_>) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<'shape> Copy for Shape<'shape>

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impl Eq for Shape<'_>

Auto Trait Implementations§

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impl<'shape> Freeze for Shape<'shape>

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impl<'shape> RefUnwindSafe for Shape<'shape>

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impl<'shape> Send for Shape<'shape>

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impl<'shape> Sync for Shape<'shape>

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impl<'shape> Unpin for Shape<'shape>

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impl<'shape> UnwindSafe for Shape<'shape>

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<D> OwoColorize for D

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fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>
where C: Color,

Set the foreground color generically Read more
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fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>
where C: Color,

Set the background color generically. Read more
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fn black(&self) -> FgColorDisplay<'_, Black, Self>

Change the foreground color to black
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fn on_black(&self) -> BgColorDisplay<'_, Black, Self>

Change the background color to black
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fn red(&self) -> FgColorDisplay<'_, Red, Self>

Change the foreground color to red
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fn on_red(&self) -> BgColorDisplay<'_, Red, Self>

Change the background color to red
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fn green(&self) -> FgColorDisplay<'_, Green, Self>

Change the foreground color to green
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fn on_green(&self) -> BgColorDisplay<'_, Green, Self>

Change the background color to green
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fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>

Change the foreground color to yellow
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fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>

Change the background color to yellow
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fn blue(&self) -> FgColorDisplay<'_, Blue, Self>

Change the foreground color to blue
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fn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>

Change the background color to blue
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fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to magenta
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fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to magenta
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fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to purple
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fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to purple
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fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>

Change the foreground color to cyan
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fn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>

Change the background color to cyan
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fn white(&self) -> FgColorDisplay<'_, White, Self>

Change the foreground color to white
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fn on_white(&self) -> BgColorDisplay<'_, White, Self>

Change the background color to white
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fn default_color(&self) -> FgColorDisplay<'_, Default, Self>

Change the foreground color to the terminal default
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fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>

Change the background color to the terminal default
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fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>

Change the foreground color to bright black
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fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>

Change the background color to bright black
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fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>

Change the foreground color to bright red
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fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>

Change the background color to bright red
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fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>

Change the foreground color to bright green
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fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>

Change the background color to bright green
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fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>

Change the foreground color to bright yellow
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fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>

Change the background color to bright yellow
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fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>

Change the foreground color to bright blue
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fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>

Change the background color to bright blue
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fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright magenta
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fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright magenta
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fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright purple
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fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright purple
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fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>

Change the foreground color to bright cyan
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fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>

Change the background color to bright cyan
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fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>

Change the foreground color to bright white
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fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>

Change the background color to bright white
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fn bold(&self) -> BoldDisplay<'_, Self>

Make the text bold
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fn dimmed(&self) -> DimDisplay<'_, Self>

Make the text dim
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fn italic(&self) -> ItalicDisplay<'_, Self>

Make the text italicized
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fn underline(&self) -> UnderlineDisplay<'_, Self>

Make the text underlined
Make the text blink
Make the text blink (but fast!)
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fn reversed(&self) -> ReversedDisplay<'_, Self>

Swap the foreground and background colors
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fn hidden(&self) -> HiddenDisplay<'_, Self>

Hide the text
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fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>

Cross out the text
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fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the foreground color at runtime. Only use if you do not know which color will be used at compile-time. If the color is constant, use either OwoColorize::fg or a color-specific method, such as OwoColorize::green, Read more
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fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the background color at runtime. Only use if you do not know what color to use at compile-time. If the color is constant, use either OwoColorize::bg or a color-specific method, such as OwoColorize::on_yellow, Read more
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fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the foreground color to a specific RGB value.
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fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the background color to a specific RGB value.
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fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>

Sets the foreground color to an RGB value.
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fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>

Sets the background color to an RGB value.
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fn style(&self, style: Style) -> Styled<&Self>

Apply a runtime-determined style
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T> ToString for T
where T: Display + ?Sized,

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fn to_string(&self) -> String

Converts the given value to a String. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.