Motion

Struct Motion 

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pub struct Motion { /* private fields */ }
Expand description

Data about a car and its position and movement in space

The position and movement of each car in a session is described in the motion packet.

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impl Motion

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pub fn new( position: Property3D<f32>, velocity: Property3D<f32>, forward_direction: Property3D<i16>, right_direction: Property3D<i16>, g_force: Property3D<f32>, yaw: f32, pitch: f32, roll: f32, ) -> Self

Constructs a new Motion.

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impl Motion

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pub fn yaw(&self) -> f32

Returns the yaw angle of the car in radians.

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pub fn pitch(&self) -> f32

Returns the pitch angle of the car in radians.

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pub fn roll(&self) -> f32

Returns the roll angle of the car in radians.

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impl Motion

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pub fn position(&self) -> &Property3D<f32>

Returns the position of the car in 3D space.

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pub fn velocity(&self) -> &Property3D<f32>

Returns the velocity of the car on three axis.

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pub fn forward_direction(&self) -> &Property3D<i16>

Returns the normalized forward motion of the car on three axis.

Normalized values can be converted to float through division by 32767.0f.

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pub fn right_direction(&self) -> &Property3D<i16>

Returns the normalized lateral motion of the car on three axis.

Normalized values can be converted to float through division by 32767.0f.

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pub fn g_force(&self) -> &Property3D<f32>

Returns the G force on the car on each of the three axis.

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impl Clone for Motion

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fn clone(&self) -> Motion

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Motion

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for Motion

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fn default() -> Motion

Returns the “default value” for a type. Read more
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impl PartialEq for Motion

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fn eq(&self, other: &Motion) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl PartialOrd for Motion

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fn partial_cmp(&self, other: &Motion) -> Option<Ordering>

This method returns an ordering between self and other values if one exists. Read more
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fn lt(&self, other: &Rhs) -> bool

Tests less than (for self and other) and is used by the < operator. Read more
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fn le(&self, other: &Rhs) -> bool

Tests less than or equal to (for self and other) and is used by the <= operator. Read more
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fn gt(&self, other: &Rhs) -> bool

Tests greater than (for self and other) and is used by the > operator. Read more
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fn ge(&self, other: &Rhs) -> bool

Tests greater than or equal to (for self and other) and is used by the >= operator. Read more
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impl Copy for Motion

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impl StructuralPartialEq for Motion

Auto Trait Implementations§

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impl Freeze for Motion

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impl RefUnwindSafe for Motion

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impl Send for Motion

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impl Sync for Motion

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impl Unpin for Motion

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impl UnwindSafe for Motion

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.