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FrameRef

Struct FrameRef 

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pub struct FrameRef<'scene> { /* private fields */ }
Expand description

Borrowed identity and display metadata for one live frame occurrence.

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impl FrameRef<'_>

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pub const fn ordinal(self) -> u32

Returns the one-based source-order position among live frame occurrences.

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pub const fn kind(self) -> FrameKind

Returns whether this is an ordinary or magic frame.

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impl<'scene> FrameRef<'scene>

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pub const fn id(self) -> Option<&'scene str>

Returns the source element ID when it is a non-empty string.

Excalidraw gives every element a unique ID, but a hand-edited or damaged scene can omit or repeat one; the renderer repairs such IDs when it renders, and the ordinal always identifies the occurrence.

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pub const fn name(self) -> Option<&'scene str>

Returns the source display name when it was a string.

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impl<'scene> Clone for FrameRef<'scene>

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fn clone(&self) -> Self

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<'scene> Copy for FrameRef<'scene>

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impl Debug for FrameRef<'_>

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fn fmt(&self, formatter: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Eq for FrameRef<'_>

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impl Hash for FrameRef<'_>

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fn hash<H: Hasher>(&self, state: &mut H)

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl PartialEq for FrameRef<'_>

Two references are equal when they name the same frame occurrence of the same admitted scene. A clone of a SceneDocument is the same scene; a second parse of the same bytes is not.

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fn eq(&self, other: &Self) -> bool

Equality operator ==. Read more
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Inequality operator !=. Read more

Auto Trait Implementations§

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impl<'scene> Freeze for FrameRef<'scene>

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impl<'scene> RefUnwindSafe for FrameRef<'scene>

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impl<'scene> Send for FrameRef<'scene>

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impl<'scene> Sync for FrameRef<'scene>

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impl<'scene> Unpin for FrameRef<'scene>

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impl<'scene> UnsafeUnpin for FrameRef<'scene>

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impl<'scene> UnwindSafe for FrameRef<'scene>

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

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fn equivalent(&self, key: &K) -> bool

Checks if this value is equivalent to the given key. Read more
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impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

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fn equivalent(&self, key: &K) -> bool

Compare self to key and return true if they are equal.
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impl<T> ErasedDestructor for T
where T: 'static,

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impl<T> Finish for T

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fn finish(self)

Does nothing but move self, equivalent to drop.
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> Same for T

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type Output = T

Should always be Self
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<U, T> ToOwnedObj<U> for T
where U: FromObjRef<T>,

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fn to_owned_obj(&self, data: FontData<'_>) -> U

Convert this type into T, using the provided data to resolve any offsets.
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impl<U, T> ToOwnedObj<U> for T
where U: FromObjRef<T>,

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fn to_owned_obj(&self, data: FontData<'_>) -> U

Convert this type into T, using the provided data to resolve any offsets.
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impl<U, T> ToOwnedTable<U> for T
where U: FromTableRef<T>,

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fn to_owned_table(&self) -> U

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impl<U, T> ToOwnedTable<U> for T
where U: FromTableRef<T>,

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fn to_owned_table(&self) -> U

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = !

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, !>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.