Struct euclid::Point2D[][src]

#[repr(C)]
pub struct Point2D<T, U> { pub x: T, pub y: T, // some fields omitted }
Expand description

A 2d Point tagged with a unit.

Fields

x: Ty: T

Implementations

impl<T, U> Point2D<T, U>[src]

pub fn origin() -> Self where
    T: Zero
[src]

Constructor, setting all components to zero.

pub fn zero() -> Self where
    T: Zero
[src]

The same as origin().

pub const fn new(x: T, y: T) -> Self[src]

Constructor taking scalar values directly.

pub fn from_lengths(x: Length<T, U>, y: Length<T, U>) -> Self[src]

Constructor taking properly Lengths instead of scalar values.

pub fn splat(v: T) -> Self where
    T: Clone
[src]

Constructor setting all components to the same value.

pub fn from_untyped(p: Point2D<T, UnknownUnit>) -> Self[src]

Tag a unitless value with units.

impl<T: Copy, U> Point2D<T, U>[src]

pub fn extend(self, z: T) -> Point3D<T, U>[src]

Create a 3d point from this one, using the specified z value.

pub fn to_vector(self) -> Vector2D<T, U>[src]

Cast this point into a vector.

Equivalent to subtracting the origin from this point.

pub fn yx(self) -> Self[src]

Swap x and y.

Example

enum Mm {}

let point: Point2D<_, Mm> = point2(1, -8);

assert_eq!(point.yx(), point2(-8, 1));

pub fn to_untyped(self) -> Point2D<T, UnknownUnit>[src]

Drop the units, preserving only the numeric value.

Example

enum Mm {}

let point: Point2D<_, Mm> = point2(1, -8);

assert_eq!(point.x, point.to_untyped().x);
assert_eq!(point.y, point.to_untyped().y);

pub fn cast_unit<V>(self) -> Point2D<T, V>[src]

Cast the unit, preserving the numeric value.

Example

enum Mm {}
enum Cm {}

let point: Point2D<_, Mm> = point2(1, -8);

assert_eq!(point.x, point.cast_unit::<Cm>().x);
assert_eq!(point.y, point.cast_unit::<Cm>().y);

pub fn to_array(self) -> [T; 2][src]

Cast into an array with x and y.

Example

enum Mm {}

let point: Point2D<_, Mm> = point2(1, -8);

assert_eq!(point.to_array(), [1, -8]);

pub fn to_tuple(self) -> (T, T)[src]

Cast into a tuple with x and y.

Example

enum Mm {}

let point: Point2D<_, Mm> = point2(1, -8);

assert_eq!(point.to_tuple(), (1, -8));

pub fn to_3d(self) -> Point3D<T, U> where
    T: Zero
[src]

Convert into a 3d point with z-coordinate equals to zero.

#[must_use]
pub fn round(self) -> Self where
    T: Round
[src]

Rounds each component to the nearest integer value.

This behavior is preserved for negative values (unlike the basic cast).

enum Mm {}

assert_eq!(point2::<_, Mm>(-0.1, -0.8).round(), point2::<_, Mm>(0.0, -1.0))

#[must_use]
pub fn ceil(self) -> Self where
    T: Ceil
[src]

Rounds each component to the smallest integer equal or greater than the original value.

This behavior is preserved for negative values (unlike the basic cast).

enum Mm {}

assert_eq!(point2::<_, Mm>(-0.1, -0.8).ceil(), point2::<_, Mm>(0.0, 0.0))

#[must_use]
pub fn floor(self) -> Self where
    T: Floor
[src]

Rounds each component to the biggest integer equal or lower than the original value.

This behavior is preserved for negative values (unlike the basic cast).

enum Mm {}

assert_eq!(point2::<_, Mm>(-0.1, -0.8).floor(), point2::<_, Mm>(-1.0, -1.0))

pub fn lerp(self, other: Self, t: T) -> Self where
    T: One + Sub<Output = T> + Mul<Output = T> + Add<Output = T>, 
[src]

Linearly interpolate between this point and another point.

Example

use euclid::point2;
use euclid::default::Point2D;

let from: Point2D<_> = point2(0.0, 10.0);
let to:  Point2D<_> = point2(8.0, -4.0);

assert_eq!(from.lerp(to, -1.0), point2(-8.0,  24.0));
assert_eq!(from.lerp(to,  0.0), point2( 0.0,  10.0));
assert_eq!(from.lerp(to,  0.5), point2( 4.0,   3.0));
assert_eq!(from.lerp(to,  1.0), point2( 8.0,  -4.0));
assert_eq!(from.lerp(to,  2.0), point2(16.0, -18.0));

impl<T: PartialOrd, U> Point2D<T, U>[src]

pub fn min(self, other: Self) -> Self[src]

pub fn max(self, other: Self) -> Self[src]

pub fn clamp(self, start: Self, end: Self) -> Self where
    T: Copy
[src]

Returns the point each component of which clamped by corresponding components of start and end.

Shortcut for self.max(start).min(end).

impl<T: NumCast + Copy, U> Point2D<T, U>[src]

pub fn cast<NewT: NumCast>(self) -> Point2D<NewT, U>[src]

Cast from one numeric representation to another, preserving the units.

When casting from floating point to integer coordinates, the decimals are truncated as one would expect from a simple cast, but this behavior does not always make sense geometrically. Consider using round(), ceil() or floor() before casting.

pub fn try_cast<NewT: NumCast>(self) -> Option<Point2D<NewT, U>>[src]

Fallible cast from one numeric representation to another, preserving the units.

When casting from floating point to integer coordinates, the decimals are truncated as one would expect from a simple cast, but this behavior does not always make sense geometrically. Consider using round(), ceil() or floor() before casting.

pub fn to_f32(self) -> Point2D<f32, U>[src]

Cast into an f32 point.

pub fn to_f64(self) -> Point2D<f64, U>[src]

Cast into an f64 point.

pub fn to_usize(self) -> Point2D<usize, U>[src]

Cast into an usize point, truncating decimals if any.

When casting from floating point points, it is worth considering whether to round(), ceil() or floor() before the cast in order to obtain the desired conversion behavior.

pub fn to_u32(self) -> Point2D<u32, U>[src]

Cast into an u32 point, truncating decimals if any.

When casting from floating point points, it is worth considering whether to round(), ceil() or floor() before the cast in order to obtain the desired conversion behavior.

pub fn to_i32(self) -> Point2D<i32, U>[src]

Cast into an i32 point, truncating decimals if any.

When casting from floating point points, it is worth considering whether to round(), ceil() or floor() before the cast in order to obtain the desired conversion behavior.

pub fn to_i64(self) -> Point2D<i64, U>[src]

Cast into an i64 point, truncating decimals if any.

When casting from floating point points, it is worth considering whether to round(), ceil() or floor() before the cast in order to obtain the desired conversion behavior.

impl<T: Float, U> Point2D<T, U>[src]

pub fn is_finite(self) -> bool[src]

Returns true if all members are finite.

impl<T: Copy + Add<T, Output = T>, U> Point2D<T, U>[src]

pub fn add_size(self, other: &Size2D<T, U>) -> Self[src]

impl<T: Float + Sub<T, Output = T>, U> Point2D<T, U>[src]

pub fn distance_to(self, other: Self) -> T[src]

Trait Implementations

impl<T: Add, U> Add<Size2D<T, U>> for Point2D<T, U>[src]

type Output = Point2D<T::Output, U>

The resulting type after applying the + operator.

fn add(self, other: Size2D<T, U>) -> Self::Output[src]

Performs the + operation. Read more

impl<T: Add, U> Add<Vector2D<T, U>> for Point2D<T, U>[src]

type Output = Point2D<T::Output, U>

The resulting type after applying the + operator.

fn add(self, other: Vector2D<T, U>) -> Self::Output[src]

Performs the + operation. Read more

impl<T: AddAssign, U> AddAssign<Size2D<T, U>> for Point2D<T, U>[src]

fn add_assign(&mut self, other: Size2D<T, U>)[src]

Performs the += operation. Read more

impl<T: Copy + Add<T, Output = T>, U> AddAssign<Vector2D<T, U>> for Point2D<T, U>[src]

fn add_assign(&mut self, other: Vector2D<T, U>)[src]

Performs the += operation. Read more

impl<T: ApproxEq<T>, U> ApproxEq<Point2D<T, U>> for Point2D<T, U>[src]

fn approx_epsilon() -> Self[src]

Default epsilon value

fn approx_eq_eps(&self, other: &Self, eps: &Self) -> bool[src]

Returns true is this object is approximately equal to the other one, using a provided epsilon value. Read more

fn approx_eq(&self, other: &Self) -> bool[src]

Returns true is this object is approximately equal to the other one, using the approx_epsilon() epsilon value. Read more

impl<T: Ceil, U> Ceil for Point2D<T, U>[src]

fn ceil(self) -> Self[src]

impl<T: Clone, U> Clone for Point2D<T, U>[src]

fn clone(&self) -> Self[src]

Returns a copy of the value. Read more

fn clone_from(&mut self, source: &Self)1.0.0[src]

Performs copy-assignment from source. Read more

impl<T: Debug, U> Debug for Point2D<T, U>[src]

fn fmt(&self, f: &mut Formatter<'_>) -> Result[src]

Formats the value using the given formatter. Read more

impl<T: Default, U> Default for Point2D<T, U>[src]

fn default() -> Self[src]

Returns the “default value” for a type. Read more

impl<T: Copy + Div, U1, U2> Div<Scale<T, U1, U2>> for Point2D<T, U2>[src]

type Output = Point2D<T::Output, U1>

The resulting type after applying the / operator.

fn div(self, scale: Scale<T, U1, U2>) -> Self::Output[src]

Performs the / operation. Read more

impl<T: Copy + Div, U> Div<T> for Point2D<T, U>[src]

type Output = Point2D<T::Output, U>

The resulting type after applying the / operator.

fn div(self, scale: T) -> Self::Output[src]

Performs the / operation. Read more

impl<T: Copy + DivAssign, U> DivAssign<Scale<T, U, U>> for Point2D<T, U>[src]

fn div_assign(&mut self, scale: Scale<T, U, U>)[src]

Performs the /= operation. Read more

impl<T: Copy + Div<T, Output = T>, U> DivAssign<T> for Point2D<T, U>[src]

fn div_assign(&mut self, scale: T)[src]

Performs the /= operation. Read more

impl<T: Floor, U> Floor for Point2D<T, U>[src]

fn floor(self) -> Self[src]

impl<T, U> From<[T; 2]> for Point2D<T, U>[src]

fn from([x, y]: [T; 2]) -> Self[src]

Performs the conversion.

impl<T, U> From<(T, T)> for Point2D<T, U>[src]

fn from(tuple: (T, T)) -> Self[src]

Performs the conversion.

impl<T: Zero + One, U> From<Point2D<T, U>> for HomogeneousVector<T, U>[src]

fn from(p: Point2D<T, U>) -> Self[src]

Performs the conversion.

impl<T, U> Hash for Point2D<T, U> where
    T: Hash
[src]

fn hash<H: Hasher>(&self, h: &mut H)[src]

Feeds this value into the given Hasher. Read more

fn hash_slice<H>(data: &[Self], state: &mut H) where
    H: Hasher
1.3.0[src]

Feeds a slice of this type into the given Hasher. Read more

impl<T, U> Into<[T; 2]> for Point2D<T, U>[src]

fn into(self) -> [T; 2][src]

Performs the conversion.

impl<T, U> Into<(T, T)> for Point2D<T, U>[src]

fn into(self) -> (T, T)[src]

Performs the conversion.

impl<T: Copy + Mul, U1, U2> Mul<Scale<T, U1, U2>> for Point2D<T, U1>[src]

type Output = Point2D<T::Output, U2>

The resulting type after applying the * operator.

fn mul(self, scale: Scale<T, U1, U2>) -> Self::Output[src]

Performs the * operation. Read more

impl<T: Copy + Mul, U> Mul<T> for Point2D<T, U>[src]

type Output = Point2D<T::Output, U>

The resulting type after applying the * operator.

fn mul(self, scale: T) -> Self::Output[src]

Performs the * operation. Read more

impl<T: Copy + MulAssign, U> MulAssign<Scale<T, U, U>> for Point2D<T, U>[src]

fn mul_assign(&mut self, scale: Scale<T, U, U>)[src]

Performs the *= operation. Read more

impl<T: Copy + Mul<T, Output = T>, U> MulAssign<T> for Point2D<T, U>[src]

fn mul_assign(&mut self, scale: T)[src]

Performs the *= operation. Read more

impl<T: Neg, U> Neg for Point2D<T, U>[src]

type Output = Point2D<T::Output, U>

The resulting type after applying the - operator.

fn neg(self) -> Self::Output[src]

Performs the unary - operation. Read more

impl<T, U> PartialEq<Point2D<T, U>> for Point2D<T, U> where
    T: PartialEq
[src]

fn eq(&self, other: &Self) -> bool[src]

This method tests for self and other values to be equal, and is used by ==. Read more

#[must_use]
fn ne(&self, other: &Rhs) -> bool
1.0.0[src]

This method tests for !=.

impl<T: Round, U> Round for Point2D<T, U>[src]

fn round(self) -> Self[src]

impl<T: Sub, U> Sub<Point2D<T, U>> for Point2D<T, U>[src]

type Output = Vector2D<T::Output, U>

The resulting type after applying the - operator.

fn sub(self, other: Self) -> Self::Output[src]

Performs the - operation. Read more

impl<T: Sub, U> Sub<Size2D<T, U>> for Point2D<T, U>[src]

type Output = Point2D<T::Output, U>

The resulting type after applying the - operator.

fn sub(self, other: Size2D<T, U>) -> Self::Output[src]

Performs the - operation. Read more

impl<T: Sub, U> Sub<Vector2D<T, U>> for Point2D<T, U>[src]

type Output = Point2D<T::Output, U>

The resulting type after applying the - operator.

fn sub(self, other: Vector2D<T, U>) -> Self::Output[src]

Performs the - operation. Read more

impl<T: SubAssign, U> SubAssign<Size2D<T, U>> for Point2D<T, U>[src]

fn sub_assign(&mut self, other: Size2D<T, U>)[src]

Performs the -= operation. Read more

impl<T: Copy + Sub<T, Output = T>, U> SubAssign<Vector2D<T, U>> for Point2D<T, U>[src]

fn sub_assign(&mut self, other: Vector2D<T, U>)[src]

Performs the -= operation. Read more

impl<T: Zero, U> Zero for Point2D<T, U>[src]

fn zero() -> Self[src]

impl<T: Copy, U> Copy for Point2D<T, U>[src]

impl<T, U> Eq for Point2D<T, U> where
    T: Eq
[src]

Auto Trait Implementations

impl<T, U> RefUnwindSafe for Point2D<T, U> where
    T: RefUnwindSafe,
    U: RefUnwindSafe

impl<T, U> Send for Point2D<T, U> where
    T: Send,
    U: Send

impl<T, U> Sync for Point2D<T, U> where
    T: Sync,
    U: Sync

impl<T, U> Unpin for Point2D<T, U> where
    T: Unpin,
    U: Unpin

impl<T, U> UnwindSafe for Point2D<T, U> where
    T: UnwindSafe,
    U: UnwindSafe

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

pub fn type_id(&self) -> TypeId[src]

Gets the TypeId of self. Read more

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

pub fn borrow(&self) -> &T[src]

Immutably borrows from an owned value. Read more

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

pub fn borrow_mut(&mut self) -> &mut T[src]

Mutably borrows from an owned value. Read more

impl<T> From<T> for T[src]

pub fn from(t: T) -> T[src]

Performs the conversion.

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

pub fn into(self) -> U[src]

Performs the conversion.

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

pub fn to_owned(&self) -> T[src]

Creates owned data from borrowed data, usually by cloning. Read more

pub fn clone_into(&self, target: &mut T)[src]

🔬 This is a nightly-only experimental API. (toowned_clone_into)

recently added

Uses borrowed data to replace owned data, usually by cloning. Read more

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>[src]

Performs the conversion.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

pub fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>[src]

Performs the conversion.