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_tagEOS_AntiCheatCommon_LogPlayerUseWeaponData

Struct _tagEOS_AntiCheatCommon_LogPlayerUseWeaponData 

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#[repr(C)]
pub struct _tagEOS_AntiCheatCommon_LogPlayerUseWeaponData { pub PlayerHandle: EOS_AntiCheatCommon_ClientHandle, pub PlayerPosition: *mut EOS_AntiCheatCommon_Vec3f, pub PlayerViewRotation: *mut EOS_AntiCheatCommon_Quat, pub bIsPlayerViewZoomed: EOS_Bool, pub bIsMeleeAttack: EOS_Bool, pub WeaponName: *const c_char, }
Expand description

Log Player Use Weapon Data.

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§PlayerHandle: EOS_AntiCheatCommon_ClientHandle

Locally unique value used in RegisterClient/RegisterPeer

§PlayerPosition: *mut EOS_AntiCheatCommon_Vec3f

Attack origin world position as a 3D vector

§PlayerViewRotation: *mut EOS_AntiCheatCommon_Quat

Attack direction as a quaternion

§bIsPlayerViewZoomed: EOS_Bool

True if the player’s view is zoomed (e.g. using a sniper rifle), otherwise false

§bIsMeleeAttack: EOS_Bool

Set to true if the player is using a melee attack, otherwise false

§WeaponName: *const c_char

Name of the weapon used. Will be truncated to EOS_ANTICHEATCOMMON_LOGPLAYERUSEWEAPON_WEAPONNAME_MAX_LENGTH bytes if longer.

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impl Clone for _tagEOS_AntiCheatCommon_LogPlayerUseWeaponData

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fn clone(&self) -> _tagEOS_AntiCheatCommon_LogPlayerUseWeaponData

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for _tagEOS_AntiCheatCommon_LogPlayerUseWeaponData

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for _tagEOS_AntiCheatCommon_LogPlayerUseWeaponData

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl Copy for _tagEOS_AntiCheatCommon_LogPlayerUseWeaponData

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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where T: ?Sized,

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fn borrow(&self) -> &T

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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

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fn to_owned(&self) -> T

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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
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type Error = Infallible

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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.