pub struct Collider {
pub user_data: u128,
/* private fields */
}Expand description
A geometric entity that can be attached to a body so it can be affected by contacts and proximity queries.
To build a new collider, use the ColliderBuilder structure.
Fields§
§user_data: u128User-defined data associated to this collider.
Implementations§
Source§impl Collider
impl Collider
Sourcepub fn parent(&self) -> Option<RigidBodyHandle>
pub fn parent(&self) -> Option<RigidBodyHandle>
The rigid body this collider is attached to.
Sourcepub fn active_hooks(&self) -> ActiveHooks
pub fn active_hooks(&self) -> ActiveHooks
The physics hooks enabled for this collider.
Sourcepub fn set_active_hooks(&mut self, active_hooks: ActiveHooks)
pub fn set_active_hooks(&mut self, active_hooks: ActiveHooks)
Sets the physics hooks enabled for this collider.
Sourcepub fn active_events(&self) -> ActiveEvents
pub fn active_events(&self) -> ActiveEvents
The events enabled for this collider.
Sourcepub fn set_active_events(&mut self, active_events: ActiveEvents)
pub fn set_active_events(&mut self, active_events: ActiveEvents)
Sets the events enabled for this collider.
Sourcepub fn active_collision_types(&self) -> ActiveCollisionTypes
pub fn active_collision_types(&self) -> ActiveCollisionTypes
The collision types enabled for this collider.
Sourcepub fn set_active_collision_types(
&mut self,
active_collision_types: ActiveCollisionTypes,
)
pub fn set_active_collision_types( &mut self, active_collision_types: ActiveCollisionTypes, )
Sets the collision types enabled for this collider.
Sourcepub fn set_friction(&mut self, coefficient: f32)
pub fn set_friction(&mut self, coefficient: f32)
Sets the friction coefficient of this collider.
Sourcepub fn friction_combine_rule(&self) -> CoefficientCombineRule
pub fn friction_combine_rule(&self) -> CoefficientCombineRule
The combine rule used by this collider to combine its friction coefficient with the friction coefficient of the other collider it is in contact with.
Sourcepub fn set_friction_combine_rule(&mut self, rule: CoefficientCombineRule)
pub fn set_friction_combine_rule(&mut self, rule: CoefficientCombineRule)
Sets the combine rule used by this collider to combine its friction coefficient with the friction coefficient of the other collider it is in contact with.
Sourcepub fn restitution(&self) -> f32
pub fn restitution(&self) -> f32
The restitution coefficient of this collider.
Sourcepub fn set_restitution(&mut self, coefficient: f32)
pub fn set_restitution(&mut self, coefficient: f32)
Sets the restitution coefficient of this collider.
Sourcepub fn restitution_combine_rule(&self) -> CoefficientCombineRule
pub fn restitution_combine_rule(&self) -> CoefficientCombineRule
The combine rule used by this collider to combine its restitution coefficient with the restitution coefficient of the other collider it is in contact with.
Sourcepub fn set_restitution_combine_rule(&mut self, rule: CoefficientCombineRule)
pub fn set_restitution_combine_rule(&mut self, rule: CoefficientCombineRule)
Sets the combine rule used by this collider to combine its restitution coefficient with the restitution coefficient of the other collider it is in contact with.
Sourcepub fn set_contact_force_event_threshold(&mut self, threshold: f32)
pub fn set_contact_force_event_threshold(&mut self, threshold: f32)
Sets the total force magnitude beyond which a contact force event can be emitted.
Sourcepub fn set_sensor(&mut self, is_sensor: bool)
pub fn set_sensor(&mut self, is_sensor: bool)
Sets whether or not this is a sensor collider.
Sourcepub fn set_translation(
&mut self,
translation: Matrix<f32, Const<2>, Const<1>, ArrayStorage<f32, 2, 1>>,
)
pub fn set_translation( &mut self, translation: Matrix<f32, Const<2>, Const<1>, ArrayStorage<f32, 2, 1>>, )
Sets the translational part of this collider’s position.
Sourcepub fn set_rotation(&mut self, rotation: Unit<Complex<f32>>)
pub fn set_rotation(&mut self, rotation: Unit<Complex<f32>>)
Sets the rotational part of this collider’s position.
Sourcepub fn set_position(&mut self, position: Isometry<f32, Unit<Complex<f32>>, 2>)
pub fn set_position(&mut self, position: Isometry<f32, Unit<Complex<f32>>, 2>)
Sets the position of this collider.
Sourcepub fn position(&self) -> &Isometry<f32, Unit<Complex<f32>>, 2>
pub fn position(&self) -> &Isometry<f32, Unit<Complex<f32>>, 2>
The world-space position of this collider.
Sourcepub fn translation(
&self,
) -> &Matrix<f32, Const<2>, Const<1>, ArrayStorage<f32, 2, 1>>
pub fn translation( &self, ) -> &Matrix<f32, Const<2>, Const<1>, ArrayStorage<f32, 2, 1>>
The translational part of this collider’s position.
Sourcepub fn position_wrt_parent(
&self,
) -> Option<&Isometry<f32, Unit<Complex<f32>>, 2>>
pub fn position_wrt_parent( &self, ) -> Option<&Isometry<f32, Unit<Complex<f32>>, 2>>
The position of this collider wrt the body it is attached to.
Sourcepub fn set_translation_wrt_parent(
&mut self,
translation: Matrix<f32, Const<2>, Const<1>, ArrayStorage<f32, 2, 1>>,
)
pub fn set_translation_wrt_parent( &mut self, translation: Matrix<f32, Const<2>, Const<1>, ArrayStorage<f32, 2, 1>>, )
Sets the translational part of this collider’s translation relative to its parent rigid-body.
Sourcepub fn set_rotation_wrt_parent(&mut self, rotation: f32)
pub fn set_rotation_wrt_parent(&mut self, rotation: f32)
Sets the rotational part of this collider’s rotaiton relative to its parent rigid-body.
Sourcepub fn set_position_wrt_parent(
&mut self,
pos_wrt_parent: Isometry<f32, Unit<Complex<f32>>, 2>,
)
pub fn set_position_wrt_parent( &mut self, pos_wrt_parent: Isometry<f32, Unit<Complex<f32>>, 2>, )
Sets the position of this collider wrt. its parent rigid-body.
Does nothing if the collider is not attached to a rigid-body.
Sourcepub fn collision_groups(&self) -> InteractionGroups
pub fn collision_groups(&self) -> InteractionGroups
The collision groups used by this collider.
Sourcepub fn set_collision_groups(&mut self, groups: InteractionGroups)
pub fn set_collision_groups(&mut self, groups: InteractionGroups)
Sets the collision groups of this collider.
Sourcepub fn solver_groups(&self) -> InteractionGroups
pub fn solver_groups(&self) -> InteractionGroups
The solver groups used by this collider.
Sourcepub fn set_solver_groups(&mut self, groups: InteractionGroups)
pub fn set_solver_groups(&mut self, groups: InteractionGroups)
Sets the solver groups of this collider.
Sourcepub fn material(&self) -> &ColliderMaterial
pub fn material(&self) -> &ColliderMaterial
The material (friction and restitution properties) of this collider.
Sourcepub fn set_density(&mut self, density: f32)
pub fn set_density(&mut self, density: f32)
Sets the uniform density of this collider.
This will override any previous mass-properties set by Self::set_density,
Self::set_mass, Self::set_mass_properties, ColliderBuilder::density,
ColliderBuilder::mass, or ColliderBuilder::mass_properties
for this collider.
The mass and angular inertia of this collider will be computed automatically based on its shape.
Sourcepub fn set_mass(&mut self, mass: f32)
pub fn set_mass(&mut self, mass: f32)
Sets the mass of this collider.
This will override any previous mass-properties set by Self::set_density,
Self::set_mass, Self::set_mass_properties, ColliderBuilder::density,
ColliderBuilder::mass, or ColliderBuilder::mass_properties
for this collider.
The angular inertia of this collider will be computed automatically based on its shape and this mass value.
Sourcepub fn set_mass_properties(&mut self, mass_properties: MassProperties)
pub fn set_mass_properties(&mut self, mass_properties: MassProperties)
Sets the mass properties of this collider.
This will override any previous mass-properties set by Self::set_density,
Self::set_mass, Self::set_mass_properties, ColliderBuilder::density,
ColliderBuilder::mass, or ColliderBuilder::mass_properties
for this collider.
Sourcepub fn shape_mut(&mut self) -> &mut (dyn Shape + 'static)
pub fn shape_mut(&mut self) -> &mut (dyn Shape + 'static)
A mutable reference to the geometric shape of this collider.
If that shape is shared by multiple colliders, it will be
cloned first so that self contains a unique copy of that
shape that you can modify.
Sourcepub fn set_shape(&mut self, shape: SharedShape)
pub fn set_shape(&mut self, shape: SharedShape)
Sets the shape of this collider.
Retrieve the SharedShape. Also see the shape() function
Sourcepub fn compute_aabb(&self) -> AABB
pub fn compute_aabb(&self) -> AABB
Compute the axis-aligned bounding box of this collider.
Sourcepub fn compute_swept_aabb(
&self,
next_position: &Isometry<f32, Unit<Complex<f32>>, 2>,
) -> AABB
pub fn compute_swept_aabb( &self, next_position: &Isometry<f32, Unit<Complex<f32>>, 2>, ) -> AABB
Compute the axis-aligned bounding box of this collider moving from its current position
to the given next_position
Sourcepub fn mass_properties(&self) -> MassProperties
pub fn mass_properties(&self) -> MassProperties
Compute the local-space mass properties of this collider.
Sourcepub fn contact_force_event_threshold(&self) -> f32
pub fn contact_force_event_threshold(&self) -> f32
The total force magnitude beyond which a contact force event can be emitted.
Trait Implementations§
Auto Trait Implementations§
impl Freeze for Collider
impl !RefUnwindSafe for Collider
impl Send for Collider
impl Sync for Collider
impl Unpin for Collider
impl !UnwindSafe for Collider
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