pub struct FixedTimestep { /* private fields */ }Expand description
Accumulator for fixed-timestep game / physics loops (e.g. 50 Hz or 60 Hz).
Decouples erratic render framerates from deterministic fixed update steps, avoiding physics instability on microcontrollers with variable SPI display scanout times.
Implementations§
Source§impl FixedTimestep
impl FixedTimestep
Sourcepub const fn from_hz(hz: f32, max_substeps: u32) -> Self
pub const fn from_hz(hz: f32, max_substeps: u32) -> Self
Create a fixed timestep with a given step duration (e.g. 1.0 / 60.0)
and a maximum number of substeps per tick (e.g. 4) to prevent spiral-of-death.
Sourcepub const fn from_step(step: f32, max_substeps: u32) -> Self
pub const fn from_step(step: f32, max_substeps: u32) -> Self
Create from step delta in seconds.
Sourcepub fn update(&mut self, frame_dt: f32) -> FixedStepIter ⓘ
pub fn update(&mut self, frame_dt: f32) -> FixedStepIter ⓘ
Feed frame delta-time frame_dt and return an iterator of fixed timesteps to simulate.
Trait Implementations§
Source§impl Clone for FixedTimestep
impl Clone for FixedTimestep
Source§fn clone(&self) -> FixedTimestep
fn clone(&self) -> FixedTimestep
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for FixedTimestep
Source§impl Debug for FixedTimestep
impl Debug for FixedTimestep
Source§impl PartialEq for FixedTimestep
impl PartialEq for FixedTimestep
impl StructuralPartialEq for FixedTimestep
Auto Trait Implementations§
impl Freeze for FixedTimestep
impl RefUnwindSafe for FixedTimestep
impl Send for FixedTimestep
impl Sync for FixedTimestep
impl Unpin for FixedTimestep
impl UnsafeUnpin for FixedTimestep
impl UnwindSafe for FixedTimestep
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Mutably borrows from an owned value. Read more
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