pub struct WebLayer2DSystem;
Implementations§
Source§impl WebLayer2DSystem
impl WebLayer2DSystem
Sourcepub fn set_entities(
layer: &mut WebLayer2D,
entities: &[&WebEntity2D],
device: &Device,
queue: &Queue,
)
pub fn set_entities( layer: &mut WebLayer2D, entities: &[&WebEntity2D], device: &Device, queue: &Queue, )
Set the entity data for the particular layer. Ensure every entity has a texture from the specified layer otherwise you will run into problems.
Auto Trait Implementations§
impl Freeze for WebLayer2DSystem
impl RefUnwindSafe for WebLayer2DSystem
impl Send for WebLayer2DSystem
impl Sync for WebLayer2DSystem
impl Unpin for WebLayer2DSystem
impl UnwindSafe for WebLayer2DSystem
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