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GLProcessorThreaded

Struct GLProcessorThreaded 

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pub struct GLProcessorThreaded { /* private fields */ }
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OpenGL multi-threaded image converter. The actual conversion is done in a separate rendering thread, as OpenGL contexts are not thread-safe. This can be safely sent between threads. The convert() call sends the conversion request to the rendering thread and waits for the result.

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impl GLProcessorThreaded

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pub fn new(kind: Option<EglDisplayKind>) -> Result<Self, Error>

Creates a new OpenGL multi-threaded image converter.

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impl GLProcessorThreaded

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pub fn set_int8_interpolation_mode( &mut self, mode: Int8InterpolationMode, ) -> Result<(), Error>

Sets the interpolation mode for int8 proto textures.

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pub fn decode_masks_atlas( &mut self, detect: &[DetectBox], proto_data: ProtoData, output_width: usize, output_height: usize, ) -> Result<(Vec<u8>, Vec<MaskRegion>), Error>

Decode all detection masks into a compact atlas via the GL thread.

Returns (atlas_pixels, regions) where atlas_pixels is a contiguous Vec<u8> of shape [atlas_h, output_width] (compact, bbox-sized strips) and regions describes each detection’s location within the atlas.

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pub fn create_pbo_image( &self, width: usize, height: usize, format: PixelFormat, ) -> Result<Tensor<u8>, Error>

Create a PBO-backed [Tensor<u8>] image on the GL thread.

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impl Debug for GLProcessorThreaded

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Drop for GLProcessorThreaded

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fn drop(&mut self)

Executes the destructor for this type. Read more
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impl ImageProcessorTrait for GLProcessorThreaded

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fn convert( &mut self, src: &TensorDyn, dst: &mut TensorDyn, rotation: Rotation, flip: Flip, crop: Crop, ) -> Result<()>

Converts the source image to the destination image format and size. The image is cropped first, then flipped, then rotated Read more
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fn draw_masks( &mut self, dst: &mut TensorDyn, detect: &[DetectBox], segmentation: &[Segmentation], ) -> Result<()>

Draw pre-decoded detection boxes and segmentation masks onto dst. Read more
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fn draw_masks_proto( &mut self, dst: &mut TensorDyn, detect: &[DetectBox], proto_data: &ProtoData, ) -> Result<()>

Draw masks from proto data onto image (fused decode+draw). Read more
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fn decode_masks_atlas( &mut self, detect: &[DetectBox], proto_data: ProtoData, output_width: usize, output_height: usize, ) -> Result<(Vec<u8>, Vec<MaskRegion>)>

Decode masks into a compact atlas buffer. Read more
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fn set_class_colors(&mut self, colors: &[[u8; 4]]) -> Result<(), Error>

Sets the colors used for rendering segmentation masks. Up to 20 colors can be set.
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impl Send for GLProcessorThreaded

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impl Sync for GLProcessorThreaded

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impl<T> Any for T
where T: 'static + ?Sized,

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fn downcast(&self) -> &T

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impl<T> From<T> for T

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Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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const ALIGN: usize

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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

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type Output = T

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