pub trait VertexShaderSource {
// Required methods
fn shader() -> &'static [u8] ⓘ;
fn sampler_format() -> TextureFormat;
}
Required Methods§
fn shader() -> &'static [u8] ⓘ
fn sampler_format() -> TextureFormat
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.