pub struct Srgb;
Trait Implementations§
Source§impl VertexShaderSource for Srgb
impl VertexShaderSource for Srgb
fn shader() -> &'static [u8] ⓘ
fn sampler_format() -> TextureFormat
Auto Trait Implementations§
impl Freeze for Srgb
impl RefUnwindSafe for Srgb
impl Send for Srgb
impl Sync for Srgb
impl Unpin for Srgb
impl UnwindSafe for Srgb
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more