Struct easy_imgui_window::NoScale
source · pub struct NoScale<'a>(pub &'a Window);Tuple Fields§
§0: &'a WindowTrait Implementations§
source§impl<'a> MainWindowRef for NoScale<'a>
impl<'a> MainWindowRef for NoScale<'a>
source§fn scale_factor(&self) -> f32
fn scale_factor(&self) -> f32
Gets the scale factor of the window, (HiDPI).
source§fn pre_render(&mut self)
fn pre_render(&mut self)
This runs just before rendering. Read more
source§fn post_render(&mut self)
fn post_render(&mut self)
This runs just after rendering. Read more
source§fn ping_user_input(&mut self)
fn ping_user_input(&mut self)
Notifies of a user interaction, for idling purposes.
source§fn about_to_wait(&mut self, _pinged: bool)
fn about_to_wait(&mut self, _pinged: bool)
There are no more messages, going to idle.
fn transform_position(&self, pos: Vector2) -> Vector2
source§fn resize(&mut self, size: PhysicalSize<u32>) -> LogicalSize<f32>
fn resize(&mut self, size: PhysicalSize<u32>) -> LogicalSize<f32>
The window has been resized. Read more
source§fn set_cursor(&mut self, cursor: Option<CursorIcon>)
fn set_cursor(&mut self, cursor: Option<CursorIcon>)
Changes the mouse cursor.
Auto Trait Implementations§
impl<'a> Freeze for NoScale<'a>
impl<'a> !RefUnwindSafe for NoScale<'a>
impl<'a> Send for NoScale<'a>
impl<'a> Sync for NoScale<'a>
impl<'a> Unpin for NoScale<'a>
impl<'a> !UnwindSafe for NoScale<'a>
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.