pub enum ComputeUnit {
SignalEndCompute,
TBD,
}
Variants§
Trait Implementations§
Source§impl Clone for ComputeUnit
impl Clone for ComputeUnit
Source§fn clone(&self) -> ComputeUnit
fn clone(&self) -> ComputeUnit
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl From<ComputeUnit> for GameStateChangeApply
impl From<ComputeUnit> for GameStateChangeApply
Source§fn from(_c: ComputeUnit) -> Self
fn from(_c: ComputeUnit) -> Self
Converts to this type from the input type.
Auto Trait Implementations§
impl Freeze for ComputeUnit
impl RefUnwindSafe for ComputeUnit
impl Send for ComputeUnit
impl Sync for ComputeUnit
impl Unpin for ComputeUnit
impl UnwindSafe for ComputeUnit
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more