[][src]Struct dxplr::d3d12::Device2

pub struct Device2(_);

Methods

impl Device2[src]

pub fn as_device(&self) -> Device[src]

impl Device2[src]

pub fn as_device1(&self) -> Device1[src]

Trait Implementations

impl Clone for Device2[src]

impl Debug for Device2[src]

impl IDevice for Device2[src]

impl IDevice1 for Device2[src]

impl IDevice2 for Device2[src]

impl IObject for Device2[src]

impl Interface for Device2[src]

type APIType = ID3D12Device2

impl Send for Device2[src]

impl Sync for Device2[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.