[−][src]Trait dxplr::d3d12::ICommandQueue
Required methods
fn begin_event(&self, metadata: u32, data: *const c_void, size: u32)
fn copy_tile_mappings(
&self,
dst_resource: &Resource,
dst_region_start_coordinate: &TiledResourceCoordinate,
src_resource: &Resource,
src_region_start_coordinate: &TiledResourceCoordinate,
region_size: TileRegionSize,
flags: Option<TileMappingFlags>
)
&self,
dst_resource: &Resource,
dst_region_start_coordinate: &TiledResourceCoordinate,
src_resource: &Resource,
src_region_start_coordinate: &TiledResourceCoordinate,
region_size: TileRegionSize,
flags: Option<TileMappingFlags>
)
fn end_event(&self)
fn execute_command_lists(&self, command_lists: &[CommandList])
fn get_clock_calibration(&self) -> Result<GetClockCalibrationResult, HResult>
fn get_desc(&self) -> CommandQueueDesc<CommandListType>
fn get_timestamp_frequency(&self) -> Result<u64, HResult>
fn set_marker(&self, metadata: u32, data: *const c_void, size: u32)
fn signal(&self, fence: &Fence, value: u64) -> Result<(), HResult>
fn update_tile_mappings<'a, 'b, 'c, 'd, 'e>(
&self,
resource: &Resource,
resource_region_start_coordinates: Option<&'a [TiledResourceCoordinate]>,
resource_region_sizes: Option<&'b [TileRegionSize]>,
heap: Option<&Heap>,
range_flags: &'c [TileRangeFlags],
heap_range_start_offsets: Option<&'d [u32]>,
range_tile_counts: Option<&'e [u32]>,
flags: Option<TileMappingFlags>
)
&self,
resource: &Resource,
resource_region_start_coordinates: Option<&'a [TiledResourceCoordinate]>,
resource_region_sizes: Option<&'b [TileRegionSize]>,
heap: Option<&Heap>,
range_flags: &'c [TileRangeFlags],
heap_range_start_offsets: Option<&'d [u32]>,
range_tile_counts: Option<&'e [u32]>,
flags: Option<TileMappingFlags>
)
fn wait(&self, fence: &Fence, value: u64) -> Result<(), HResult>
Implementors
impl ICommandQueue for CommandQueue
[src]
fn begin_event(&self, metadata: u32, data: *const c_void, size: u32)
[src]
fn copy_tile_mappings(
&self,
dst_resource: &Resource,
dst_region_start_coordinate: &TiledResourceCoordinate,
src_resource: &Resource,
src_region_start_coordinate: &TiledResourceCoordinate,
region_size: TileRegionSize,
flags: Option<TileMappingFlags>
)
[src]
&self,
dst_resource: &Resource,
dst_region_start_coordinate: &TiledResourceCoordinate,
src_resource: &Resource,
src_region_start_coordinate: &TiledResourceCoordinate,
region_size: TileRegionSize,
flags: Option<TileMappingFlags>
)
fn end_event(&self)
[src]
fn execute_command_lists(&self, command_lists: &[CommandList])
[src]
fn get_clock_calibration(&self) -> Result<GetClockCalibrationResult, HResult>
[src]
fn get_desc(&self) -> CommandQueueDesc<CommandListType>
[src]
fn get_timestamp_frequency(&self) -> Result<u64, HResult>
[src]
fn set_marker(&self, metadata: u32, data: *const c_void, size: u32)
[src]
fn signal(&self, fence: &Fence, value: u64) -> Result<(), HResult>
[src]
fn update_tile_mappings<'a, 'b, 'c, 'd, 'e>(
&self,
resource: &Resource,
resource_region_start_coordinates: Option<&'a [TiledResourceCoordinate]>,
resource_region_sizes: Option<&'b [TileRegionSize]>,
heap: Option<&Heap>,
range_flags: &'c [TileRangeFlags],
heap_range_start_offsets: Option<&'d [u32]>,
range_tile_counts: Option<&'e [u32]>,
flags: Option<TileMappingFlags>
)
[src]
&self,
resource: &Resource,
resource_region_start_coordinates: Option<&'a [TiledResourceCoordinate]>,
resource_region_sizes: Option<&'b [TileRegionSize]>,
heap: Option<&Heap>,
range_flags: &'c [TileRangeFlags],
heap_range_start_offsets: Option<&'d [u32]>,
range_tile_counts: Option<&'e [u32]>,
flags: Option<TileMappingFlags>
)