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PaintCx

Struct PaintCx 

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pub struct PaintCx<'a> {
    pub canvas: &'a Canvas,
    pub rect: Rect,
    pub scale: f32,
    pub id: ControlId,
    pub fonts: &'a Fonts,
    /* private fields */
}
Expand description

Given to paint. Nodes are read-only; only caches and render matrices are written.

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§canvas: &'a Canvas§rect: Rect

The control’s drawing rect in pixels.

§scale: f32

Pixels per point.

§id: ControlId§fonts: &'a Fonts

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impl<'a> PaintCx<'a>

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pub fn base(&self) -> &'a Base

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pub fn has_children(&self) -> bool

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pub fn paint_child(&mut self, child: ControlId)

Draws one child: its cache when it has a valid one, else its content. The control’s content_offset moves it.

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pub fn paint_children(&mut self)

Draws all children, lowest z_index first, moved by the control’s content_offset.

Auto Trait Implementations§

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impl<'a> !RefUnwindSafe for PaintCx<'a>

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impl<'a> !Send for PaintCx<'a>

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impl<'a> !Sync for PaintCx<'a>

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impl<'a> !UnwindSafe for PaintCx<'a>

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impl<'a> Freeze for PaintCx<'a>

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impl<'a> Unpin for PaintCx<'a>

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impl<'a> UnsafeUnpin for PaintCx<'a>

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

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