pub struct a;Expand description
Build a
<a>
element.
Implementations§
Source§impl a
impl a
pub fn download<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
pub fn href<'a>(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a>
pub fn hreflang<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
pub fn target<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
pub fn type<'a>(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a>
pub fn ping<'a>(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a>
pub fn rel<'a>(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a>
Trait Implementations§
Source§impl DioxusElement for a
impl DioxusElement for a
Source§impl GlobalAttributes for a
impl GlobalAttributes for a
Source§fn prevent_default<'a>(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>,
) -> Attribute<'a>
fn prevent_default<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
Prevent the default action for this element. Read more
fn accesskey<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
Source§fn class<'a>(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a>
fn class<'a>(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a>
The HTML class attribute is used to specify a class for an HTML element. Read more
fn contenteditable<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn data<'a>(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a>
fn dir<'a>(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a>
fn draggable<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn id<'a>(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a>
fn lang<'a>(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a>
fn spellcheck<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn style<'a>(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a>
fn tabindex<'a>(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a>
fn title<'a>(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a>
fn translate<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn role<'a>(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a>
Source§fn dangerous_inner_html<'a>(
&self,
cx: NodeFactory<'a>,
val: Arguments<'_>,
) -> Attribute<'a>
fn dangerous_inner_html<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
dangerous_inner_html is Dioxus’s replacement for using innerHTML in the browser DOM. In general, setting
HTML from code is risky because it’s easy to inadvertently expose your users to a cross-site scripting (XSS)
attack. So, you can set HTML directly from Dioxus, but you have to type out dangerous_inner_html to remind
yourself that it’s dangerous
fn align_content<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn align_items<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn align_self<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn alignment_adjust<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn alignment_baseline<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn all<'a>(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a>
fn alt<'a>(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a>
fn animation<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn animation_delay<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn animation_direction<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn animation_duration<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn animation_fill_mode<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn animation_iteration_count<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn animation_name<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn animation_play_state<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn animation_timing_function<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn azimuth<'a>(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a>
fn backface_visibility<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn background<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn background_attachment<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn background_clip<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn background_color<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn background_image<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn background_origin<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn background_position<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn background_repeat<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn background_size<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn background_blend_mode<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn baseline_shift<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn bleed<'a>(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a>
fn bookmark_label<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn bookmark_level<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn bookmark_state<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn border<'a>(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a>
fn border_color<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn border_style<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn border_width<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn border_bottom<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn border_bottom_color<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn border_bottom_style<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn border_bottom_width<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn border_left<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn border_left_color<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn border_left_style<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn border_left_width<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn border_right<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn border_right_color<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn border_right_style<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn border_right_width<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn border_top<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn border_top_color<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn border_top_style<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn border_top_width<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn border_collapse<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn border_image<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn border_image_outset<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn border_image_repeat<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn border_image_slice<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn border_image_source<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn border_image_width<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn border_radius<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn border_bottom_left_radius<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn border_bottom_right_radius<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn border_top_left_radius<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn border_top_right_radius<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn border_spacing<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn bottom<'a>(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a>
fn box_decoration_break<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn box_shadow<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn box_sizing<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn box_snap<'a>(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a>
fn break_after<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn break_before<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn break_inside<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn buffered_rendering<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn caption_side<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn clear<'a>(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a>
fn clear_side<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn clip<'a>(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a>
fn clip_path<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn clip_rule<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn color<'a>(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a>
fn color_adjust<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn color_correction<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn color_interpolation<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn color_interpolation_filters<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn color_profile<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn color_rendering<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn column_fill<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn column_gap<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn column_rule<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn column_rule_color<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn column_rule_style<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn column_rule_width<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn column_span<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn columns<'a>(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a>
fn column_count<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn column_width<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn contain<'a>(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a>
fn content<'a>(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a>
fn counter_increment<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn counter_reset<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn counter_set<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn cue<'a>(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a>
fn cue_after<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn cue_before<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn cursor<'a>(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a>
fn direction<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn display<'a>(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a>
fn display_inside<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn display_outside<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn display_extras<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn display_box<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn dominant_baseline<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn elevation<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn empty_cells<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn enable_background<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn fill<'a>(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a>
fn fill_opacity<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn fill_rule<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn filter<'a>(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a>
fn float<'a>(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a>
fn float_defer_column<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn float_defer_page<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn float_offset<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn float_wrap<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn flow_into<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn flow_from<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn flex<'a>(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a>
fn flex_basis<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn flex_grow<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn flex_shrink<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn flex_flow<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn flex_direction<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn flex_wrap<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn flood_color<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn flood_opacity<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn font<'a>(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a>
fn font_family<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn font_size<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn font_stretch<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn font_style<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn font_weight<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn font_feature_settings<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn font_kerning<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn font_language_override<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn font_size_adjust<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn font_synthesis<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn font_variant<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn font_variant_alternates<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn font_variant_caps<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn font_variant_east_asian<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn font_variant_ligatures<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn font_variant_numeric<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn font_variant_position<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn footnote_policy<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn glyph_orientation_horizontal<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn glyph_orientation_vertical<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn grid<'a>(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a>
fn grid_auto_flow<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn grid_auto_columns<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn grid_auto_rows<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn grid_template<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn grid_template_areas<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn grid_template_columns<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn grid_template_rows<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn grid_area<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn grid_column<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn grid_column_start<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn grid_column_end<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn grid_row<'a>(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a>
fn grid_row_start<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn grid_row_end<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn hanging_punctuation<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn height<'a>(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a>
fn hyphenate_character<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn hyphenate_limit_chars<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn hyphenate_limit_last<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn hyphenate_limit_lines<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn hyphenate_limit_zone<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn hyphens<'a>(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a>
fn icon<'a>(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a>
fn image_orientation<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn image_resolution<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn image_rendering<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn ime<'a>(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a>
fn ime_align<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn ime_mode<'a>(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a>
fn ime_offset<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn ime_width<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn initial_letters<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn inline_box_align<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn isolation<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn justify_content<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn justify_items<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn justify_self<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn kerning<'a>(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a>
fn left<'a>(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a>
fn letter_spacing<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn lighting_color<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn line_box_contain<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn line_break<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn line_grid<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn line_height<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn line_slack<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn line_snap<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn list_style<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn list_style_image<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn list_style_position<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn list_style_type<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn margin<'a>(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a>
fn margin_bottom<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn margin_left<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn margin_right<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn margin_top<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn marker<'a>(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a>
fn marker_end<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn marker_mid<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn marker_pattern<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn marker_segment<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn marker_start<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn marker_knockout_left<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn marker_knockout_right<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn marker_side<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn marks<'a>(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a>
fn marquee_direction<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn marquee_play_count<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn marquee_speed<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn marquee_style<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn mask<'a>(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a>
fn mask_image<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn mask_repeat<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn mask_position<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn mask_clip<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn mask_origin<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn mask_size<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn mask_box<'a>(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a>
fn mask_box_outset<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn mask_box_repeat<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn mask_box_slice<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn mask_box_source<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn mask_box_width<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn mask_type<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn max_height<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn max_lines<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn max_width<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn min_height<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn min_width<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn mix_blend_mode<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn object_fit<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn object_position<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn offset_after<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn offset_before<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn offset_end<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn offset_start<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn opacity<'a>(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a>
fn order<'a>(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a>
fn orphans<'a>(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a>
fn outline<'a>(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a>
fn outline_color<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn outline_style<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn outline_width<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn outline_offset<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn overflow<'a>(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a>
fn overflow_x<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn overflow_y<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn overflow_style<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn overflow_wrap<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn padding<'a>(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a>
fn padding_bottom<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn padding_left<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn padding_right<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn padding_top<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn page<'a>(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a>
fn page_break_after<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn page_break_before<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn page_break_inside<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn paint_order<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn pause<'a>(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a>
fn pause_after<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn pause_before<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn perspective<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn perspective_origin<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn pitch<'a>(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a>
fn pitch_range<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn play_during<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn pointer_events<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn position<'a>(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a>
fn quotes<'a>(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a>
fn region_fragment<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn resize<'a>(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a>
fn rest<'a>(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a>
fn rest_after<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn rest_before<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn richness<'a>(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a>
fn right<'a>(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a>
fn ruby_align<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn ruby_merge<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn ruby_position<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn scroll_behavior<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn scroll_snap_coordinate<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn scroll_snap_destination<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn scroll_snap_points_x<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn scroll_snap_points_y<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn scroll_snap_type<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn shape_image_threshold<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn shape_inside<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn shape_margin<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn shape_outside<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn shape_padding<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn shape_rendering<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn size<'a>(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a>
fn speak<'a>(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a>
fn speak_as<'a>(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a>
fn speak_header<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn speak_numeral<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn speak_punctuation<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn speech_rate<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn stop_color<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn stop_opacity<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn stress<'a>(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a>
fn string_set<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn stroke<'a>(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a>
fn stroke_dasharray<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn stroke_dashoffset<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn stroke_linecap<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn stroke_linejoin<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn stroke_miterlimit<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn stroke_opacity<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn stroke_width<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn tab_size<'a>(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a>
fn table_layout<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn text_align<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn text_align_all<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn text_align_last<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn text_anchor<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn text_combine_upright<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn text_decoration<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn text_decoration_color<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn text_decoration_line<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn text_decoration_style<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn text_decoration_skip<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn text_emphasis<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn text_emphasis_color<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn text_emphasis_style<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn text_emphasis_position<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn text_emphasis_skip<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn text_height<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn text_indent<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn text_justify<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn text_orientation<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn text_overflow<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn text_rendering<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn text_shadow<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn text_size_adjust<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn text_space_collapse<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn text_spacing<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn text_transform<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn text_underline_position<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn text_wrap<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn top<'a>(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a>
fn touch_action<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn transform<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn transform_box<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn transform_origin<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn transform_style<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn transition<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn transition_delay<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn transition_duration<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn transition_property<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn unicode_bidi<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn vector_effect<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn vertical_align<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn visibility<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn voice_balance<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn voice_duration<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn voice_family<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn voice_pitch<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn voice_range<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn voice_rate<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn voice_stress<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn voice_volumn<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn volume<'a>(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a>
fn white_space<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn widows<'a>(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a>
fn width<'a>(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a>
fn will_change<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn word_break<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn word_spacing<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn word_wrap<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn wrap_flow<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn wrap_through<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn writing_mode<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn gap<'a>(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a>
fn list_styler_type<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn row_gap<'a>(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a>
fn transition_timing_function<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn user_select<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn webkit_user_select<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn z_index<'a>(&self, cx: NodeFactory<'a>, val: Arguments<'_>) -> Attribute<'a>
fn aria_current<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn aria_details<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn aria_disabled<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn aria_invalid<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn aria_keyshortcuts<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn aria_label<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn aria_roledescription<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn aria_autocomplete<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn aria_checked<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn aria_expanded<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn aria_haspopup<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn aria_level<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn aria_modal<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn aria_multiline<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn aria_multiselectable<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn aria_orientation<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn aria_placeholder<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn aria_pressed<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn aria_readonly<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn aria_required<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn aria_selected<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn aria_sort<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn aria_valuemax<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn aria_valuemin<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn aria_valuenow<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn aria_valuetext<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn aria_atomic<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn aria_busy<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn aria_live<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn aria_relevant<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn aria_dropeffect<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn aria_grabbed<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn aria_activedescendant<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn aria_colcount<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn aria_colindex<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn aria_colspan<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn aria_controls<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn aria_describedby<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn aria_errormessage<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn aria_flowto<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn aria_labelledby<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn aria_owns<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn aria_posinset<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn aria_rowcount<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn aria_rowindex<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn aria_rowspan<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
fn aria_setsize<'a>( &self, cx: NodeFactory<'a>, val: Arguments<'_>, ) -> Attribute<'a>
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