pub struct FrameTargets<'a> {
pub axial: RenderTarget<'a>,
pub coronal: RenderTarget<'a>,
pub sagittal: RenderTarget<'a>,
pub volume: RenderTarget<'a>,
}Expand description
The four targets required for one standard MPR + volume frame.
Fields§
§axial: RenderTarget<'a>Axial viewport target.
coronal: RenderTarget<'a>Coronal viewport target.
sagittal: RenderTarget<'a>Sagittal viewport target.
volume: RenderTarget<'a>Volume viewport target.
Auto Trait Implementations§
impl<'a> Freeze for FrameTargets<'a>
impl<'a> !RefUnwindSafe for FrameTargets<'a>
impl<'a> Send for FrameTargets<'a>
impl<'a> Sync for FrameTargets<'a>
impl<'a> Unpin for FrameTargets<'a>
impl<'a> UnsafeUnpin for FrameTargets<'a>
impl<'a> !UnwindSafe for FrameTargets<'a>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more