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LoginSuccessPacket

Struct LoginSuccessPacket 

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pub struct LoginSuccessPacket {
    pub uuid: Uuid,
    pub username: String,
    pub properties: Vec<ProfileProperty>,
}
Expand description

Clientbound login success (packet ID 0x02 in LOGIN state).

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§uuid: Uuid

The player’s game profile.

§username: String

The player’s username.

§properties: Vec<ProfileProperty>

Profile properties.

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impl LoginSuccessPacket

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pub fn from_profile(profile: &GameProfile) -> Self

Create from a game profile.

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impl Clone for LoginSuccessPacket

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fn clone(&self) -> LoginSuccessPacket

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for LoginSuccessPacket

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Packet for LoginSuccessPacket

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const PACKET_ID: i32 = 0x02

The packet ID for this packet type.
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fn decode(buf: &mut impl Buf) -> Result<Self, ProtocolError>

Decode this packet from the payload buffer (after the packet ID has been read). Read more
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fn encode(&self, buf: &mut impl BufMut)

Encode this packet’s fields into the buffer (without the packet ID).
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impl PartialEq for LoginSuccessPacket

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fn eq(&self, other: &LoginSuccessPacket) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Eq for LoginSuccessPacket

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impl StructuralPartialEq for LoginSuccessPacket

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Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> Same for T

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type Output = T

Should always be Self
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.