pub struct ProfileProperty {
pub name: String,
pub value: String,
pub signature: Option<String>,
}Expand description
A single property in a game profile.
Fields§
§name: StringProperty name (e.g., “textures”).
value: StringBase64-encoded property value.
signature: Option<String>Optional base64-encoded signature.
Trait Implementations§
Source§impl Clone for ProfileProperty
impl Clone for ProfileProperty
Source§fn clone(&self) -> ProfileProperty
fn clone(&self) -> ProfileProperty
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for ProfileProperty
impl Debug for ProfileProperty
Source§impl<'de> Deserialize<'de> for ProfileProperty
impl<'de> Deserialize<'de> for ProfileProperty
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl PartialEq for ProfileProperty
impl PartialEq for ProfileProperty
Source§impl Serialize for ProfileProperty
impl Serialize for ProfileProperty
impl Eq for ProfileProperty
impl StructuralPartialEq for ProfileProperty
Auto Trait Implementations§
impl Freeze for ProfileProperty
impl RefUnwindSafe for ProfileProperty
impl Send for ProfileProperty
impl Sync for ProfileProperty
impl Unpin for ProfileProperty
impl UnsafeUnpin for ProfileProperty
impl UnwindSafe for ProfileProperty
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more