ImGuiContext

Struct ImGuiContext 

Source
#[repr(C)]
pub struct ImGuiContext {
Show 320 fields pub Initialized: bool, pub IO: ImGuiIO, pub PlatformIO: ImGuiPlatformIO, pub Style: ImGuiStyle, pub ConfigFlagsCurrFrame: i32, pub ConfigFlagsLastFrame: i32, pub FontAtlases: ImVector<*mut ImFontAtlas>, pub Font: *mut ImFont, pub FontBaked: *mut ImFontBaked, pub FontSize: f32, pub FontSizeBase: f32, pub FontBakedScale: f32, pub FontRasterizerDensity: f32, pub CurrentDpiScale: f32, pub DrawListSharedData: ImDrawListSharedData, pub Time: f64, pub FrameCount: i32, pub FrameCountEnded: i32, pub FrameCountPlatformEnded: i32, pub FrameCountRendered: i32, pub WithinEndChildID: u32, pub WithinFrameScope: bool, pub WithinFrameScopeWithImplicitWindow: bool, pub GcCompactAll: bool, pub TestEngineHookItems: bool, pub TestEngine: *mut c_void, pub ContextName: [i8; 16], pub InputEventsQueue: ImVector<ImGuiInputEvent>, pub InputEventsTrail: ImVector<ImGuiInputEvent>, pub InputEventsNextMouseSource: i32, pub InputEventsNextEventId: u32, pub Windows: ImVector<*mut ImGuiWindow>, pub WindowsFocusOrder: ImVector<*mut ImGuiWindow>, pub WindowsTempSortBuffer: ImVector<*mut ImGuiWindow>, pub CurrentWindowStack: ImVector<ImGuiWindowStackData>, pub WindowsById: ImGuiStorage, pub WindowsActiveCount: i32, pub WindowsBorderHoverPadding: f32, pub DebugBreakInWindow: u32, pub CurrentWindow: *mut ImGuiWindow, pub HoveredWindow: *mut ImGuiWindow, pub HoveredWindowUnderMovingWindow: *mut ImGuiWindow, pub HoveredWindowBeforeClear: *mut ImGuiWindow, pub MovingWindow: *mut ImGuiWindow, pub WheelingWindow: *mut ImGuiWindow, pub WheelingWindowRefMousePos: ImVec2, pub WheelingWindowStartFrame: i32, pub WheelingWindowScrolledFrame: i32, pub WheelingWindowReleaseTimer: f32, pub WheelingWindowWheelRemainder: ImVec2, pub WheelingAxisAvg: ImVec2, pub DebugDrawIdConflictsId: u32, pub DebugHookIdInfo: u32, pub HoveredId: u32, pub HoveredIdPreviousFrame: u32, pub HoveredIdPreviousFrameItemCount: i32, pub HoveredIdTimer: f32, pub HoveredIdNotActiveTimer: f32, pub HoveredIdAllowOverlap: bool, pub HoveredIdIsDisabled: bool, pub ItemUnclipByLog: bool, pub ActiveId: u32, pub ActiveIdIsAlive: u32, pub ActiveIdTimer: f32, pub ActiveIdIsJustActivated: bool, pub ActiveIdAllowOverlap: bool, pub ActiveIdNoClearOnFocusLoss: bool, pub ActiveIdHasBeenPressedBefore: bool, pub ActiveIdHasBeenEditedBefore: bool, pub ActiveIdHasBeenEditedThisFrame: bool, pub ActiveIdFromShortcut: bool, pub ActiveIdDisabledId: u32, pub _bitfield_align_1: [u8; 0], pub _bitfield_1: __BindgenBitfieldUnit<[u8; 1]>, pub ActiveIdClickOffset: ImVec2, pub ActiveIdWindow: *mut ImGuiWindow, pub ActiveIdSource: i32, pub ActiveIdPreviousFrame: u32, pub DeactivatedItemData: ImGuiDeactivatedItemData, pub ActiveIdValueOnActivation: ImGuiDataTypeStorage, pub LastActiveId: u32, pub LastActiveIdTimer: f32, pub LastKeyModsChangeTime: f64, pub LastKeyModsChangeFromNoneTime: f64, pub LastKeyboardKeyPressTime: f64, pub KeysMayBeCharInput: __BindgenOpaqueArray<u32, 5>, pub KeysOwnerData: [ImGuiKeyOwnerData; 155], pub KeysRoutingTable: ImGuiKeyRoutingTable, pub ActiveIdUsingNavDirMask: u32, pub ActiveIdUsingAllKeyboardKeys: bool, pub DebugBreakInShortcutRouting: i32, pub CurrentFocusScopeId: u32, pub CurrentItemFlags: i32, pub DebugLocateId: u32, pub NextItemData: ImGuiNextItemData, pub LastItemData: ImGuiLastItemData, pub NextWindowData: ImGuiNextWindowData, pub DebugShowGroupRects: bool, pub DebugFlashStyleColorIdx: i32, pub ColorStack: ImVector<ImGuiColorMod>, pub StyleVarStack: ImVector<ImGuiStyleMod>, pub FontStack: ImVector<ImFontStackData>, pub FocusScopeStack: ImVector<ImGuiFocusScopeData>, pub ItemFlagsStack: ImVector<i32>, pub GroupStack: ImVector<ImGuiGroupData>, pub OpenPopupStack: ImVector<ImGuiPopupData>, pub BeginPopupStack: ImVector<ImGuiPopupData>, pub TreeNodeStack: ImVector<ImGuiTreeNodeStackData>, pub Viewports: ImVector<*mut ImGuiViewportP>, pub CurrentViewport: *mut ImGuiViewportP, pub MouseViewport: *mut ImGuiViewportP, pub MouseLastHoveredViewport: *mut ImGuiViewportP, pub PlatformLastFocusedViewportId: u32, pub FallbackMonitor: ImGuiPlatformMonitor, pub PlatformMonitorsFullWorkRect: ImRect, pub ViewportCreatedCount: i32, pub PlatformWindowsCreatedCount: i32, pub ViewportFocusedStampCount: i32, pub NavCursorVisible: bool, pub NavHighlightItemUnderNav: bool, pub NavMousePosDirty: bool, pub NavIdIsAlive: bool, pub NavId: u32, pub NavWindow: *mut ImGuiWindow, pub NavFocusScopeId: u32, pub NavLayer: u32, pub NavActivateId: u32, pub NavActivateDownId: u32, pub NavActivatePressedId: u32, pub NavActivateFlags: i32, pub NavFocusRoute: ImVector<ImGuiFocusScopeData>, pub NavHighlightActivatedId: u32, pub NavHighlightActivatedTimer: f32, pub NavNextActivateId: u32, pub NavNextActivateFlags: i32, pub NavInputSource: i32, pub NavLastValidSelectionUserData: i64, pub NavCursorHideFrames: i8, pub NavAnyRequest: bool, pub NavInitRequest: bool, pub NavInitRequestFromMove: bool, pub NavInitResult: ImGuiNavItemData, pub NavMoveSubmitted: bool, pub NavMoveScoringItems: bool, pub NavMoveForwardToNextFrame: bool, pub NavMoveFlags: i32, pub NavMoveScrollFlags: i32, pub NavMoveKeyMods: i32, pub NavMoveDir: i32, pub NavMoveDirForDebug: i32, pub NavMoveClipDir: i32, pub NavScoringRect: ImRect, pub NavScoringNoClipRect: ImRect, pub NavScoringDebugCount: i32, pub NavTabbingDir: i32, pub NavTabbingCounter: i32, pub NavMoveResultLocal: ImGuiNavItemData, pub NavMoveResultLocalVisible: ImGuiNavItemData, pub NavMoveResultOther: ImGuiNavItemData, pub NavTabbingResultFirst: ImGuiNavItemData, pub NavJustMovedFromFocusScopeId: u32, pub NavJustMovedToId: u32, pub NavJustMovedToFocusScopeId: u32, pub NavJustMovedToKeyMods: i32, pub NavJustMovedToIsTabbing: bool, pub NavJustMovedToHasSelectionData: bool, pub ConfigNavWindowingWithGamepad: bool, pub ConfigNavWindowingKeyNext: i32, pub ConfigNavWindowingKeyPrev: i32, pub NavWindowingTarget: *mut ImGuiWindow, pub NavWindowingTargetAnim: *mut ImGuiWindow, pub NavWindowingListWindow: *mut ImGuiWindow, pub NavWindowingTimer: f32, pub NavWindowingHighlightAlpha: f32, pub NavWindowingInputSource: i32, pub NavWindowingToggleLayer: bool, pub NavWindowingToggleKey: i32, pub NavWindowingAccumDeltaPos: ImVec2, pub NavWindowingAccumDeltaSize: ImVec2, pub DimBgRatio: f32, pub DragDropActive: bool, pub DragDropWithinSource: bool, pub DragDropWithinTarget: bool, pub DragDropSourceFlags: i32, pub DragDropSourceFrameCount: i32, pub DragDropMouseButton: i32, pub DragDropPayload: ImGuiPayload, pub DragDropTargetRect: ImRect, pub DragDropTargetClipRect: ImRect, pub DragDropTargetId: u32, pub DragDropAcceptFlags: i32, pub DragDropAcceptIdCurrRectSurface: f32, pub DragDropAcceptIdCurr: u32, pub DragDropAcceptIdPrev: u32, pub DragDropAcceptFrameCount: i32, pub DragDropHoldJustPressedId: u32, pub DragDropPayloadBufHeap: ImVector<u8>, pub DragDropPayloadBufLocal: [u8; 16], pub ClipperTempDataStacked: i32, pub ClipperTempData: ImVector<ImGuiListClipperData>, pub CurrentTable: *mut ImGuiTable, pub DebugBreakInTable: u32, pub TablesTempDataStacked: i32, pub TablesTempData: ImVector<ImGuiTableTempData>, pub Tables: ImPool<ImGuiTable>, pub TablesLastTimeActive: ImVector<f32>, pub DrawChannelsTempMergeBuffer: ImVector<ImDrawChannel>, pub CurrentTabBar: *mut ImGuiTabBar, pub TabBars: ImPool<ImGuiTabBar>, pub CurrentTabBarStack: ImVector<ImGuiPtrOrIndex>, pub ShrinkWidthBuffer: ImVector<ImGuiShrinkWidthItem>, pub BoxSelectState: ImGuiBoxSelectState, pub CurrentMultiSelect: *mut ImGuiMultiSelectTempData, pub MultiSelectTempDataStacked: i32, pub MultiSelectTempData: ImVector<ImGuiMultiSelectTempData>, pub MultiSelectStorage: ImPool<ImGuiMultiSelectState>, pub HoverItemDelayId: u32, pub HoverItemDelayIdPreviousFrame: u32, pub HoverItemDelayTimer: f32, pub HoverItemDelayClearTimer: f32, pub HoverItemUnlockedStationaryId: u32, pub HoverWindowUnlockedStationaryId: u32, pub MouseCursor: i32, pub MouseStationaryTimer: f32, pub MouseLastValidPos: ImVec2, pub InputTextState: ImGuiInputTextState, pub InputTextDeactivatedState: ImGuiInputTextDeactivatedState, pub InputTextPasswordFontBackupBaked: ImFontBaked, pub InputTextPasswordFontBackupFlags: i32, pub TempInputId: u32, pub DataTypeZeroValue: ImGuiDataTypeStorage, pub BeginMenuDepth: i32, pub BeginComboDepth: i32, pub ColorEditOptions: i32, pub ColorEditCurrentID: u32, pub ColorEditSavedID: u32, pub ColorEditSavedHue: f32, pub ColorEditSavedSat: f32, pub ColorEditSavedColor: u32, pub ColorPickerRef: ImVec4, pub ComboPreviewData: ImGuiComboPreviewData, pub WindowResizeBorderExpectedRect: ImRect, pub WindowResizeRelativeMode: bool, pub ScrollbarSeekMode: i16, pub ScrollbarClickDeltaToGrabCenter: f32, pub SliderGrabClickOffset: f32, pub SliderCurrentAccum: f32, pub SliderCurrentAccumDirty: bool, pub DragCurrentAccumDirty: bool, pub DragCurrentAccum: f32, pub DragSpeedDefaultRatio: f32, pub DisabledAlphaBackup: f32, pub DisabledStackSize: i16, pub TooltipOverrideCount: i16, pub TooltipPreviousWindow: *mut ImGuiWindow, pub ClipboardHandlerData: ImVector<i8>, pub MenusIdSubmittedThisFrame: ImVector<u32>, pub TypingSelectState: ImGuiTypingSelectState, pub PlatformImeData: ImGuiPlatformImeData, pub PlatformImeDataPrev: ImGuiPlatformImeData, pub UserTextures: ImVector<*mut ImTextureData>, pub DockContext: ImGuiDockContext, pub DockNodeWindowMenuHandler: Option<unsafe extern "C" fn(*mut ImGuiContext, *mut ImGuiDockNode, *mut ImGuiTabBar)>, pub SettingsLoaded: bool, pub SettingsDirtyTimer: f32, pub SettingsIniData: ImGuiTextBuffer, pub SettingsHandlers: ImVector<ImGuiSettingsHandler>, pub SettingsWindows: ImChunkStream, pub SettingsTables: ImChunkStream, pub Hooks: ImVector<ImGuiContextHook>, pub HookIdNext: u32, pub LocalizationTable: [*const i8; 13], pub LogEnabled: bool, pub LogFlags: i32, pub LogWindow: *mut ImGuiWindow, pub LogFile: *mut _IO_FILE, pub LogBuffer: ImGuiTextBuffer, pub LogNextPrefix: *const i8, pub LogNextSuffix: *const i8, pub LogLinePosY: f32, pub LogLineFirstItem: bool, pub LogDepthRef: i32, pub LogDepthToExpand: i32, pub LogDepthToExpandDefault: i32, pub ErrorCallback: Option<unsafe extern "C" fn(*mut ImGuiContext, *mut c_void, *const i8)>, pub ErrorCallbackUserData: *mut c_void, pub ErrorTooltipLockedPos: ImVec2, pub ErrorFirst: bool, pub ErrorCountCurrentFrame: i32, pub StackSizesInNewFrame: ImGuiErrorRecoveryState, pub StackSizesInBeginForCurrentWindow: *mut ImGuiErrorRecoveryState, pub DebugDrawIdConflictsCount: i32, pub DebugLogFlags: i32, pub DebugLogBuf: ImGuiTextBuffer, pub DebugLogIndex: ImGuiTextIndex, pub DebugLogSkippedErrors: i32, pub DebugLogAutoDisableFlags: i32, pub DebugLogAutoDisableFrames: u8, pub DebugLocateFrames: u8, pub DebugBreakInLocateId: bool, pub DebugBreakKeyChord: i32, pub DebugBeginReturnValueCullDepth: i8, pub DebugItemPickerActive: bool, pub DebugItemPickerMouseButton: u8, pub DebugItemPickerBreakId: u32, pub DebugFlashStyleColorTime: f32, pub DebugFlashStyleColorBackup: ImVec4, pub DebugMetricsConfig: ImGuiMetricsConfig, pub DebugIDStackTool: ImGuiIDStackTool, pub DebugAllocInfo: ImGuiDebugAllocInfo, pub DebugHoveredDockNode: *mut ImGuiDockNode, pub FramerateSecPerFrame: [f32; 60], pub FramerateSecPerFrameIdx: i32, pub FramerateSecPerFrameCount: i32, pub FramerateSecPerFrameAccum: f32, pub WantCaptureMouseNextFrame: i32, pub WantCaptureKeyboardNextFrame: i32, pub WantTextInputNextFrame: i32, pub TempBuffer: ImVector<i8>, pub TempKeychordName: [i8; 64],
}

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§Initialized: bool§IO: ImGuiIO§PlatformIO: ImGuiPlatformIO§Style: ImGuiStyle§ConfigFlagsCurrFrame: i32§ConfigFlagsLastFrame: i32§FontAtlases: ImVector<*mut ImFontAtlas>§Font: *mut ImFont§FontBaked: *mut ImFontBaked§FontSize: f32§FontSizeBase: f32§FontBakedScale: f32§FontRasterizerDensity: f32§CurrentDpiScale: f32§DrawListSharedData: ImDrawListSharedData§Time: f64§FrameCount: i32§FrameCountEnded: i32§FrameCountPlatformEnded: i32§FrameCountRendered: i32§WithinEndChildID: u32§WithinFrameScope: bool§WithinFrameScopeWithImplicitWindow: bool§GcCompactAll: bool§TestEngineHookItems: bool§TestEngine: *mut c_void§ContextName: [i8; 16]§InputEventsQueue: ImVector<ImGuiInputEvent>§InputEventsTrail: ImVector<ImGuiInputEvent>§InputEventsNextMouseSource: i32§InputEventsNextEventId: u32§Windows: ImVector<*mut ImGuiWindow>§WindowsFocusOrder: ImVector<*mut ImGuiWindow>§WindowsTempSortBuffer: ImVector<*mut ImGuiWindow>§CurrentWindowStack: ImVector<ImGuiWindowStackData>§WindowsById: ImGuiStorage§WindowsActiveCount: i32§WindowsBorderHoverPadding: f32§DebugBreakInWindow: u32§CurrentWindow: *mut ImGuiWindow§HoveredWindow: *mut ImGuiWindow§HoveredWindowUnderMovingWindow: *mut ImGuiWindow§HoveredWindowBeforeClear: *mut ImGuiWindow§MovingWindow: *mut ImGuiWindow§WheelingWindow: *mut ImGuiWindow§WheelingWindowRefMousePos: ImVec2§WheelingWindowStartFrame: i32§WheelingWindowScrolledFrame: i32§WheelingWindowReleaseTimer: f32§WheelingWindowWheelRemainder: ImVec2§WheelingAxisAvg: ImVec2§DebugDrawIdConflictsId: u32§DebugHookIdInfo: u32§HoveredId: u32§HoveredIdPreviousFrame: u32§HoveredIdPreviousFrameItemCount: i32§HoveredIdTimer: f32§HoveredIdNotActiveTimer: f32§HoveredIdAllowOverlap: bool§HoveredIdIsDisabled: bool§ItemUnclipByLog: bool§ActiveId: u32§ActiveIdIsAlive: u32§ActiveIdTimer: f32§ActiveIdIsJustActivated: bool§ActiveIdAllowOverlap: bool§ActiveIdNoClearOnFocusLoss: bool§ActiveIdHasBeenPressedBefore: bool§ActiveIdHasBeenEditedBefore: bool§ActiveIdHasBeenEditedThisFrame: bool§ActiveIdFromShortcut: bool§ActiveIdDisabledId: u32§_bitfield_align_1: [u8; 0]§_bitfield_1: __BindgenBitfieldUnit<[u8; 1]>§ActiveIdClickOffset: ImVec2§ActiveIdWindow: *mut ImGuiWindow§ActiveIdSource: i32§ActiveIdPreviousFrame: u32§DeactivatedItemData: ImGuiDeactivatedItemData§ActiveIdValueOnActivation: ImGuiDataTypeStorage§LastActiveId: u32§LastActiveIdTimer: f32§LastKeyModsChangeTime: f64§LastKeyModsChangeFromNoneTime: f64§LastKeyboardKeyPressTime: f64§KeysMayBeCharInput: __BindgenOpaqueArray<u32, 5>§KeysOwnerData: [ImGuiKeyOwnerData; 155]§KeysRoutingTable: ImGuiKeyRoutingTable§ActiveIdUsingNavDirMask: u32§ActiveIdUsingAllKeyboardKeys: bool§DebugBreakInShortcutRouting: i32§CurrentFocusScopeId: u32§CurrentItemFlags: i32§DebugLocateId: u32§NextItemData: ImGuiNextItemData§LastItemData: ImGuiLastItemData§NextWindowData: ImGuiNextWindowData§DebugShowGroupRects: bool§DebugFlashStyleColorIdx: i32§ColorStack: ImVector<ImGuiColorMod>§StyleVarStack: ImVector<ImGuiStyleMod>§FontStack: ImVector<ImFontStackData>§FocusScopeStack: ImVector<ImGuiFocusScopeData>§ItemFlagsStack: ImVector<i32>§GroupStack: ImVector<ImGuiGroupData>§OpenPopupStack: ImVector<ImGuiPopupData>§BeginPopupStack: ImVector<ImGuiPopupData>§TreeNodeStack: ImVector<ImGuiTreeNodeStackData>§Viewports: ImVector<*mut ImGuiViewportP>§CurrentViewport: *mut ImGuiViewportP§MouseViewport: *mut ImGuiViewportP§MouseLastHoveredViewport: *mut ImGuiViewportP§PlatformLastFocusedViewportId: u32§FallbackMonitor: ImGuiPlatformMonitor§PlatformMonitorsFullWorkRect: ImRect§ViewportCreatedCount: i32§PlatformWindowsCreatedCount: i32§ViewportFocusedStampCount: i32§NavCursorVisible: bool§NavHighlightItemUnderNav: bool§NavMousePosDirty: bool§NavIdIsAlive: bool§NavId: u32§NavWindow: *mut ImGuiWindow§NavFocusScopeId: u32§NavLayer: u32§NavActivateId: u32§NavActivateDownId: u32§NavActivatePressedId: u32§NavActivateFlags: i32§NavFocusRoute: ImVector<ImGuiFocusScopeData>§NavHighlightActivatedId: u32§NavHighlightActivatedTimer: f32§NavNextActivateId: u32§NavNextActivateFlags: i32§NavInputSource: i32§NavLastValidSelectionUserData: i64§NavCursorHideFrames: i8§NavAnyRequest: bool§NavInitRequest: bool§NavInitRequestFromMove: bool§NavInitResult: ImGuiNavItemData§NavMoveSubmitted: bool§NavMoveScoringItems: bool§NavMoveForwardToNextFrame: bool§NavMoveFlags: i32§NavMoveScrollFlags: i32§NavMoveKeyMods: i32§NavMoveDir: i32§NavMoveDirForDebug: i32§NavMoveClipDir: i32§NavScoringRect: ImRect§NavScoringNoClipRect: ImRect§NavScoringDebugCount: i32§NavTabbingDir: i32§NavTabbingCounter: i32§NavMoveResultLocal: ImGuiNavItemData§NavMoveResultLocalVisible: ImGuiNavItemData§NavMoveResultOther: ImGuiNavItemData§NavTabbingResultFirst: ImGuiNavItemData§NavJustMovedFromFocusScopeId: u32§NavJustMovedToId: u32§NavJustMovedToFocusScopeId: u32§NavJustMovedToKeyMods: i32§NavJustMovedToIsTabbing: bool§NavJustMovedToHasSelectionData: bool§ConfigNavWindowingWithGamepad: bool§ConfigNavWindowingKeyNext: i32§ConfigNavWindowingKeyPrev: i32§NavWindowingTarget: *mut ImGuiWindow§NavWindowingTargetAnim: *mut ImGuiWindow§NavWindowingListWindow: *mut ImGuiWindow§NavWindowingTimer: f32§NavWindowingHighlightAlpha: f32§NavWindowingInputSource: i32§NavWindowingToggleLayer: bool§NavWindowingToggleKey: i32§NavWindowingAccumDeltaPos: ImVec2§NavWindowingAccumDeltaSize: ImVec2§DimBgRatio: f32§DragDropActive: bool§DragDropWithinSource: bool§DragDropWithinTarget: bool§DragDropSourceFlags: i32§DragDropSourceFrameCount: i32§DragDropMouseButton: i32§DragDropPayload: ImGuiPayload§DragDropTargetRect: ImRect§DragDropTargetClipRect: ImRect§DragDropTargetId: u32§DragDropAcceptFlags: i32§DragDropAcceptIdCurrRectSurface: f32§DragDropAcceptIdCurr: u32§DragDropAcceptIdPrev: u32§DragDropAcceptFrameCount: i32§DragDropHoldJustPressedId: u32§DragDropPayloadBufHeap: ImVector<u8>§DragDropPayloadBufLocal: [u8; 16]§ClipperTempDataStacked: i32§ClipperTempData: ImVector<ImGuiListClipperData>§CurrentTable: *mut ImGuiTable§DebugBreakInTable: u32§TablesTempDataStacked: i32§TablesTempData: ImVector<ImGuiTableTempData>§Tables: ImPool<ImGuiTable>§TablesLastTimeActive: ImVector<f32>§DrawChannelsTempMergeBuffer: ImVector<ImDrawChannel>§CurrentTabBar: *mut ImGuiTabBar§TabBars: ImPool<ImGuiTabBar>§CurrentTabBarStack: ImVector<ImGuiPtrOrIndex>§ShrinkWidthBuffer: ImVector<ImGuiShrinkWidthItem>§BoxSelectState: ImGuiBoxSelectState§CurrentMultiSelect: *mut ImGuiMultiSelectTempData§MultiSelectTempDataStacked: i32§MultiSelectTempData: ImVector<ImGuiMultiSelectTempData>§MultiSelectStorage: ImPool<ImGuiMultiSelectState>§HoverItemDelayId: u32§HoverItemDelayIdPreviousFrame: u32§HoverItemDelayTimer: f32§HoverItemDelayClearTimer: f32§HoverItemUnlockedStationaryId: u32§HoverWindowUnlockedStationaryId: u32§MouseCursor: i32§MouseStationaryTimer: f32§MouseLastValidPos: ImVec2§InputTextState: ImGuiInputTextState§InputTextDeactivatedState: ImGuiInputTextDeactivatedState§InputTextPasswordFontBackupBaked: ImFontBaked§InputTextPasswordFontBackupFlags: i32§TempInputId: u32§DataTypeZeroValue: ImGuiDataTypeStorage§BeginMenuDepth: i32§BeginComboDepth: i32§ColorEditOptions: i32§ColorEditCurrentID: u32§ColorEditSavedID: u32§ColorEditSavedHue: f32§ColorEditSavedSat: f32§ColorEditSavedColor: u32§ColorPickerRef: ImVec4§ComboPreviewData: ImGuiComboPreviewData§WindowResizeBorderExpectedRect: ImRect§WindowResizeRelativeMode: bool§ScrollbarSeekMode: i16§ScrollbarClickDeltaToGrabCenter: f32§SliderGrabClickOffset: f32§SliderCurrentAccum: f32§SliderCurrentAccumDirty: bool§DragCurrentAccumDirty: bool§DragCurrentAccum: f32§DragSpeedDefaultRatio: f32§DisabledAlphaBackup: f32§DisabledStackSize: i16§TooltipOverrideCount: i16§TooltipPreviousWindow: *mut ImGuiWindow§ClipboardHandlerData: ImVector<i8>§MenusIdSubmittedThisFrame: ImVector<u32>§TypingSelectState: ImGuiTypingSelectState§PlatformImeData: ImGuiPlatformImeData§PlatformImeDataPrev: ImGuiPlatformImeData§UserTextures: ImVector<*mut ImTextureData>§DockContext: ImGuiDockContext§DockNodeWindowMenuHandler: Option<unsafe extern "C" fn(*mut ImGuiContext, *mut ImGuiDockNode, *mut ImGuiTabBar)>§SettingsLoaded: bool§SettingsDirtyTimer: f32§SettingsIniData: ImGuiTextBuffer§SettingsHandlers: ImVector<ImGuiSettingsHandler>§SettingsWindows: ImChunkStream§SettingsTables: ImChunkStream§Hooks: ImVector<ImGuiContextHook>§HookIdNext: u32§LocalizationTable: [*const i8; 13]§LogEnabled: bool§LogFlags: i32§LogWindow: *mut ImGuiWindow§LogFile: *mut _IO_FILE§LogBuffer: ImGuiTextBuffer§LogNextPrefix: *const i8§LogNextSuffix: *const i8§LogLinePosY: f32§LogLineFirstItem: bool§LogDepthRef: i32§LogDepthToExpand: i32§LogDepthToExpandDefault: i32§ErrorCallback: Option<unsafe extern "C" fn(*mut ImGuiContext, *mut c_void, *const i8)>§ErrorCallbackUserData: *mut c_void§ErrorTooltipLockedPos: ImVec2§ErrorFirst: bool§ErrorCountCurrentFrame: i32§StackSizesInNewFrame: ImGuiErrorRecoveryState§StackSizesInBeginForCurrentWindow: *mut ImGuiErrorRecoveryState§DebugDrawIdConflictsCount: i32§DebugLogFlags: i32§DebugLogBuf: ImGuiTextBuffer§DebugLogIndex: ImGuiTextIndex§DebugLogSkippedErrors: i32§DebugLogAutoDisableFlags: i32§DebugLogAutoDisableFrames: u8§DebugLocateFrames: u8§DebugBreakInLocateId: bool§DebugBreakKeyChord: i32§DebugBeginReturnValueCullDepth: i8§DebugItemPickerActive: bool§DebugItemPickerMouseButton: u8§DebugItemPickerBreakId: u32§DebugFlashStyleColorTime: f32§DebugFlashStyleColorBackup: ImVec4§DebugMetricsConfig: ImGuiMetricsConfig§DebugIDStackTool: ImGuiIDStackTool§DebugAllocInfo: ImGuiDebugAllocInfo§DebugHoveredDockNode: *mut ImGuiDockNode§FramerateSecPerFrame: [f32; 60]§FramerateSecPerFrameIdx: i32§FramerateSecPerFrameCount: i32§FramerateSecPerFrameAccum: f32§WantCaptureMouseNextFrame: i32§WantCaptureKeyboardNextFrame: i32§WantTextInputNextFrame: i32§TempBuffer: ImVector<i8>§TempKeychordName: [i8; 64]

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impl ImGuiContext

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pub fn ActiveIdMouseButton(&self) -> i32

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pub fn set_ActiveIdMouseButton(&mut self, val: i32)

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pub unsafe fn ActiveIdMouseButton_raw(this: *const ImGuiContext) -> i32

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pub unsafe fn set_ActiveIdMouseButton_raw(this: *mut ImGuiContext, val: i32)

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pub fn new_bitfield_1( ActiveIdMouseButton: i32, ) -> __BindgenBitfieldUnit<[u8; 1]>

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pub unsafe fn new(shared_font_atlas: *mut ImFontAtlas) -> ImGuiContext

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impl Default for ImGuiContext

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fn default() -> ImGuiContext

Returns the “default value” for a type. Read more

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impl<T> Any for T
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fn type_id(&self) -> TypeId

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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
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fn borrow_mut(&mut self) -> &mut T

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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fn into(self) -> U

Calls U::from(self).

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type Error = Infallible

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Performs the conversion.
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impl<T, U> TryInto<U> for T
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type Error = <U as TryFrom<T>>::Error

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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.