ImTextureData

Struct ImTextureData 

Source
#[repr(C)]
pub struct ImTextureData {
Show 16 fields pub UniqueID: c_int, pub Status: ImTextureStatus, pub BackendUserData: *mut c_void, pub TexID: ImTextureID, pub Format: ImTextureFormat, pub Width: c_int, pub Height: c_int, pub BytesPerPixel: c_int, pub Pixels: *mut c_uchar, pub UsedRect: ImTextureRect, pub UpdateRect: ImTextureRect, pub Updates: ImVector<ImTextureRect>, pub UnusedFrames: c_int, pub RefCount: c_ushort, pub UseColors: bool, pub WantDestroyNextFrame: bool,
}

Fields§

§UniqueID: c_int§Status: ImTextureStatus§BackendUserData: *mut c_void§TexID: ImTextureID§Format: ImTextureFormat§Width: c_int§Height: c_int§BytesPerPixel: c_int§Pixels: *mut c_uchar§UsedRect: ImTextureRect§UpdateRect: ImTextureRect§Updates: ImVector<ImTextureRect>§UnusedFrames: c_int§RefCount: c_ushort§UseColors: bool§WantDestroyNextFrame: bool

Implementations§

Source§

impl ImTextureData

Source

pub unsafe fn Create(&mut self, format: ImTextureFormat, w: c_int, h: c_int)

Source

pub unsafe fn DestroyPixels(&mut self)

Trait Implementations§

Source§

impl Debug for ImTextureData

Source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
Source§

impl Default for ImTextureData

Source§

fn default() -> Self

Returns the “default value” for a type. Read more
Source§

impl Hash for ImTextureData

Source§

fn hash<__H: Hasher>(&self, state: &mut __H)

Feeds this value into the given Hasher. Read more
1.3.0 · Source§

fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
Source§

impl PartialEq for ImTextureData

Source§

fn eq(&self, other: &ImTextureData) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
Source§

impl Eq for ImTextureData

Source§

impl StructuralPartialEq for ImTextureData

Auto Trait Implementations§

Blanket Implementations§

Source§

impl<T> Any for T
where T: 'static + ?Sized,

Source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
Source§

impl<T> Borrow<T> for T
where T: ?Sized,

Source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
Source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

Source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
Source§

impl<T> From<T> for T

Source§

fn from(t: T) -> T

Returns the argument unchanged.

Source§

impl<T, U> Into<U> for T
where U: From<T>,

Source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

Source§

type Error = Infallible

The type returned in the event of a conversion error.
Source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
Source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

Source§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
Source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.