Struct dae_parser::PhysicsMaterial
source · pub struct PhysicsMaterial {
pub id: Option<String>,
pub name: Option<String>,
pub asset: Option<Box<Asset>>,
pub common: PhysicsMaterialCommon,
pub technique: Vec<Technique>,
pub extra: Vec<Extra>,
}
Expand description
Defines the physical properties of an object.
It contains a technique/profile with parameters.
The COMMON
profile defines the built-in names, such as static_friction
.
Fields§
§id: Option<String>
A text string containing the unique identifier of the element.
name: Option<String>
The text string name of this element.
asset: Option<Box<Asset>>
Asset management information about this element.
common: PhysicsMaterialCommon
Specifies physics-material information for the common profile that all COLLADA implementations must support.
technique: Vec<Technique>
Declares the information used to process some portion of the content. (optional)
extra: Vec<Extra>
Provides arbitrary additional information about this element.
Implementations§
Trait Implementations§
source§impl Clone for PhysicsMaterial
impl Clone for PhysicsMaterial
source§fn clone(&self) -> PhysicsMaterial
fn clone(&self) -> PhysicsMaterial
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for PhysicsMaterial
impl Debug for PhysicsMaterial
source§impl Default for PhysicsMaterial
impl Default for PhysicsMaterial
source§fn default() -> PhysicsMaterial
fn default() -> PhysicsMaterial
Returns the “default value” for a type. Read more
source§impl HasId for PhysicsMaterial
impl HasId for PhysicsMaterial
source§impl ParseLibrary for PhysicsMaterial
impl ParseLibrary for PhysicsMaterial
source§fn extract_element(e: &LibraryElement) -> Option<&Library<Self>>
fn extract_element(e: &LibraryElement) -> Option<&Library<Self>>
Extract the library from a single
LibraryElement
.source§fn mk_element(lib: Library<Self>) -> LibraryElement
fn mk_element(lib: Library<Self>) -> LibraryElement
Make a
LibraryElement
from a Library
.