Struct dae_parser::Geometry
source · pub struct Geometry {
pub id: Option<String>,
pub name: Option<String>,
pub asset: Option<Box<Asset>>,
pub element: GeometryElement,
pub extra: Vec<Extra>,
}
Expand description
Describes the visual shape and appearance of an object in a scene.
Fields§
§id: Option<String>
A text string containing the unique identifier of the element.
name: Option<String>
The text string name of this element.
asset: Option<Box<Asset>>
Asset management information about this element.
element: GeometryElement
The element that describes geometric data.
extra: Vec<Extra>
Provides arbitrary additional information about this element.
Implementations§
Trait Implementations§
source§impl HasId for Geometry
impl HasId for Geometry
source§impl ParseLibrary for Geometry
impl ParseLibrary for Geometry
source§fn extract_element(e: &LibraryElement) -> Option<&Library<Self>>
fn extract_element(e: &LibraryElement) -> Option<&Library<Self>>
Extract the library from a single
LibraryElement
.source§fn mk_element(lib: Library<Self>) -> LibraryElement
fn mk_element(lib: Library<Self>) -> LibraryElement
Make a
LibraryElement
from a Library
.